[WO] Another day, Another Rift

Yesterday there was a rift on the independence server, so I grabbed my Fo priest, some clay, some colossus bricks and made my way over. I spent a few hours attaching bricks for some rift points and goodies, and then tried to earn at least 20 points so it would count for Destinations Unknown. I am now 1/10th of the way through.

While I was doing the rift, I had a thought. I really prefer to do rifts as a Libila priest. So. What if I temporarily converted Stargrace and turned her into one. When I look at destination unknown there is only 1 item on that list that she could not do as a priest, and she is already 74% through it. My thought is that I will grind out the remaining ‘imp an item’ category, and then for the rest of the journal entry, work on being a priest of Libila.

Now this might sound completely crazy, but I can always drop priesthood if I’m not a fan or if there’s some dire reason why I can’t do it. I’ve played a priest main before, and if I have to grind out 100 rifts, I do think I’d rather do it as a priest.

Anyway, this was just a thought I had. Whether or not it will actually come to fruition, I have no idea. I would ideally need to finish that ‘imp items’ category first. Priests cannot improve items at all.

10 Rifts down, and 90 yet to go..

As always, happy gaming, no matter where you find yourself!

[EQL] Down Goes Nagafen

I wasn’t quite 40 yet on my ‘new’ character combination, I’m still working my way through Splitpaw and Guk at level 35 – but I swapped back to the old paladin / beastlord / rogue trio and me and the other half decided we would attempt to slay Nagafen and just see how it went.

To enter a raid zone in EverQuest Legends, you need to talk to an ooze NPC who resides outside. I admit, this confused me, I now don’t understand the point of non-respawning instances as I thought those were for raid mobs. Nope!

Anyway. We cleared our way there, taking down the mini bosses and giants without too many issues. My husband is playing a Shadowknight, Enchanter, Wizard combination and was level 45, so he absolutely could have solo’d the entire thing. One pull, no deaths (minus my pet, does that even count) and Naggy fell.

We got some loot – but I got 2 pieces (plus a mote that lets me upgrade my gear) and he received a lot more. Maybe it was based on his level, or the damage he did? No idea. In any case, doing this one dragon showed me how much I wanted to get my ‘new’ combination of characters to 40+ and how much pet classes have been nerfed. My level 40 beastlord has a level 39 pet who summons at level 31. Not fun when you’re fighting reds.

Here’s hoping this weekend I can catch up a bit. I’m finding leveling a bit more of a slog, I don’t enjoy the zones I’m in and I need a lot of CC to keep everything straight. I know I’ll get there, but it’s a bit ‘slow’ compared to the rest of the race.

As always, happy gaming – no matter where you find yourself.

[EQL] Leveling More Characters? Of Course

After reaching level 40 on my paladin / beastlord / rogue – I decided to swap. Of course I did. I didn’t feel like the beastlord was really pulling any weight for the group, so I swapped around to a warrior / rogue / bard combination and then when I hit level 24 I changed that warrior back to the paladin that I’ve been playing to toss a few heals into the mix. So far it has been going amazingly well.

I use offense stance along with spell blade, and I put my heals into that first slot to trigger spell blade, so as I melee, I heal myself. Then I have lay on hands and single target heals if those don’t work out.

With the bard I’ve got some tracking, and songs have 2 methods of playing in EQL. There’s the usual ‘melody’ method that I’m used to, and then there’s also an AA called Symphonic Aura.

The aura will auto play buffs starting at the bottom of your spell bar, I think it can handle 5 or so. Right now I have four playing, and then I have melody handling the rest. The rogue has 4 poisons up, and I feel like all of the characters are pulling their weight in this combination.

The downside is that I had to start back at level 10, so I’ve been working on climbing my way back to 40+. Whether or not I get there before I get distracted by the next shiny? Well. Who knows.

As always, happy gaming – no matter where you find yourself!

[EQL] Ding, 40

I started the day yesterday at level 36, and by the end of it I had accomplished my goal of reaching level 40. It took me a bit to find a zone I felt comfortable in. I went to Kedge Keep (and underwater zone), Guk, and Splitpaw. The experience really slows down as you near ‘end game’ and it didn’t feel like things were flowing as smooth as they used to, so it did take me some time to get these levels. As I mentioned before, it feels like you’re actively punished for grouping with other people, so me and my husband opted to go down different roads and play together but not ‘together’ as it were. It worked out for both of us, but is NOT my optimal play method. I’m hoping once we’re 50 and start farming raid mobs we’ll join back up together.

I got a flowing black silk sash for my pet, and a few other odds and ends that I hope to level up over time. Nothing exciting to write home about – which is perfectly ok. I’m still currently playing a Paladin / Beastlord / Rogue combination, but I will probably change in the future. To what? No idea, we’ll just have to see.

As always, happy gaming – no matter where you find yourself!

[EQL] A little Mistmoore, Splitpaw, and Guk

Another guild mate joined up with Nostalgia Inc, which I am always so tickled to see. I spent some time adventuring in Mistmoore, Splitpaw, and Guk, but didn’t make too much progress as it was just too warm. I am currently sitting at level 36 on my Beastlord (main), paladin, rogue combination. I had thought maybe I’d swap rogue for bard, but that just wasn’t working for me. I am hoping that eventually I’ll have each of the classes leveled up, but we’ll see how it goes, I don’t want to burn out and would rather just take my time with things.

Experience has slowed down a bit and mobs have gotten harder. I’m still a little annoyed that you’re actively discouraged from grouping by the experience bar moving MUCH slower. I’m sure you’re supposed to kill faster and make up for it that way, but it feels very much like a penalty. I’ve been gaining experience in difficulty 0 on a solo respawning kick (I heard these are tailored for solo players) and then I think I will try to do some farming, later. I’d also like to get into tradeskills but I think it would benefit me to be 50 at least on a trio before attempting that, to make farming easier.

Still. I’m having a blast! The game has been out for one week now, and it seems to be doing alright.

As always, happy gaming, no matter where you find yourself!