[GW2] Dragon Bash – Annual COMPLETED!

This is actually the first year I’ve managed to complete the annual feats for Dragon Bash, despite having participated in the event in the past. I didn’t even know there were annual feats for it until a friend brought it up.

I managed to finish early, for once, too! It gave me a huge chunk of achievement points (something I am constantly hunting down in my goal to reach 10k) and of course a lot of the candy that is the currency of choice for this particular event. I still haven’t spent any yet – I’ve been selling off all of the chests I’ve been getting, so I’ve got a really nice pocket of change now. I also unlocked a bunch of appearance gear which is always a plus (after all, isn’t this game all about fashion wars?). Next up? I think I’ll be working on my spoon collection.

[GW2] The Announcement

There’s a ton of speculation happening about ArenaNet’s latest teaser that dropped yesterday, showing – well, not a lot. A bit of map, and the promise that more information would be coming June 5th (that’s Friday).

My thought is that this will be a stand alone single player game set in Tyria. I don’t think it’s specific to GW2 or GW1 because it was mentioned on all of their socials, everywhere. I don’t think it’s GW3 like a lot of people do, because I simply don’t think enough time has passed to make that sort of announcement.

I do think it is an announcement about an announcement.

In a perfect world, I do wish this would be a Guild Wars 3 announcement, but I just don’t personally feel that it will be. I also see how Crimson Desert is doing (basically a single player version of Black Desert Online) and I think there’s absolutely money to be made with these single player games. Am I excited? Eh. Well. I’m not really keen on a single player version of Tyria. I do enjoy supporting ArenaNet, and I imagine we’ll just have to see what happens Friday.

As always, happy gaming, no matter where you find yourself!

[GW2] Velours – Once Again

An hour later, citizens of Rata Sum watched in awe as the infamous Harbinger descended into the malfunctioning lab district.

Mist swirled around her boots.

Arcane energy crackled across her gloves.

Her expression carried the exhausted resignation of someone who had really wanted to stay home pruning lavender.

The rogue golem burst through a wall with a metallic roar.

People screamed.

Velours yelped louder than everyone else.

Then instinct took over.

Her hands flashed through practiced motions. Alchemical vapor exploded outward in glowing green arcs while drones burst from hidden compartments on her belt. The tornado around Sergeant Cluckers intensified into a roaring cyclone, scattering debris harmlessly aside as the chicken spun through the battlefield with absolute composure.

The golem fired its lasers.

Velours ducked behind a planter box.

“WHY DOES EVERYTHING HAVE LASERS.”

She hurled a canister blindly over her shoulder.

The resulting explosion froze the golem solid mid-charge.

Silence.

Smoke drifted gently upward.

A crowd slowly gathered.

Someone whispered, “The Harbinger…”

Velours emerged covered in dirt, clutching a cracked flowerpot to her chest.

“My begonias,” she said weakly.

The crowd erupted into cheers.

She looked genuinely confused by this.

Sergeant Cluckers spun victoriously overhead.

A child approached carefully through the crowd. “Commander?”

Velours adjusted her goggles. “Uh. Yes?”

“You’re really brave.”

Velours opened her mouth.

Closed it again.

Behind her, emergency sprinklers activated unexpectedly, drenching half the plaza.

She flinched.

“I’m actually kind of terrified most of the time,” she admitted.

The child considered this very seriously.

“Then maybe being brave is doing stuff anyway.”

Velours stared at them for a moment.

Then she smiled.

Small. Awkward. Real.

“Huh,” she said softly. “That’s… actually smarter than most krewe meetings.”

Sergeant Cluckers clucked approvingly from inside his swirling techno-tornado.

Which, in Velours’s opinion, made it official.

[GW2] Velours – Continued

Her home workshop in Divinity’s Reach looked less like the headquarters of a legendary commander and more like a particularly aggressive greenhouse.

Copper pipes ran along the walls carrying heated water to raised herb beds. Small hovering drones misted basil and thyme with carefully calibrated humidity. Grow lamps swung from articulated arms overhead while potted tomatoes climbed trellises built from repurposed rifle parts.

Near the window sat a padded reading chair buried under quilts.

That was Velours’s true masterpiece.

Not the combat elixirs.
Not the tornado harness.
Not the portable barrier projectors she’d once deployed during a siege.

The chair.

It had heated cushions. Adjustable lumbar support. Cup holders. An integrated tea warmer. Hidden speakers that played rainfall sounds. And, perhaps most importantly, enough room beside it for Sergeant Cluckers’s containment vortex docking station.

Velours sat curled into the cushions with a book in her lap while rain tapped softly against the windows.

The tornado idled nearby at minimal intensity.

Inside it, Sergeant Cluckers pecked calmly at floating kernels of corn.

“This,” Velours announced to the empty room, “is success.”

A communicator on her desk immediately began screaming.

She stared at it.

The communicator screamed harder.

Velours pulled a blanket over her head.

“Commander,” came the voice through static, “there’s a rogue flesh golem in Rata Sum.”

“No.”

“We already told people you were coming.”

“That seems unethical.”

“It has laser eyes.”

Velours groaned into a pillow.

Sergeant Cluckers rotated slowly toward her.

“You’re right,” she mumbled. “Responsibility. Heroism. Terrible burdens.”

The chicken blinked once.

“Traitor.”

[GW2] Velours: Introduction

The first thing people noticed about Commander Velours was the storm.

Not her, exactly. Not the compact little asura with oversized pony tails, or the tea stains on her gloves, or the faint smell of rosemary and machine oil that always followed her around.

No.

They noticed the tornado.

A tight spiral of crackling magitech hovered faithfully at her feet at all times, humming with unstable energy and glowing soft blue at the edges. Loose leaves, sparks, and the occasional misplaced sock circled endlessly inside it.

And, at its center, sat a chicken.

Sergeant Cluckers.

The bird rotated slowly in dignified silence, suspended upon a tiny reinforced perch Velours had engineered herself after “the feather incident.”

People who had fought beside the Commander in battle spoke about her in hushed voices.

The asura who walked through dragonfire with alchemical mist curling from her fingertips. The woman who strode from collapsing ruins carrying survivors under one arm while issuing tactical commands under the other. The one who had faced horrors from the Mists and returned alive, if increasingly tired looking.

Velours hated every single title.

Especially during gardening club.

“You’re holding the trowel wrong,” said a sylvari gently.

Velours froze.

“Oh. Right. Sorry. I mean, not sorry, because I can fix it. Obviously. Statistically speaking, I’m probably overqualified for trowel deployment. I just.. hold on.”

She adjusted her grip.

The trowel snapped clean in half.

The chicken rotated judgmentally in its tornado.

“I can explain,” Velours muttered.

The sylvari stared.

Sergeant Cluckers let out a low, disappointed bwark.

“I know,” Velours sighed. “I know.”