
In an effort to ‘fake it until you make it’ I decided to dive head first back into World of Warcraft. This is an easy game to do that in, because honestly, nothing changes. There is a main story, some public quests, a weekly quest or two, and the gear grind. I queued up for some raids (which took me 40 minutes to get in as a healer on a Thursday, this is one of my biggest issues with the trinity gameplay of World of Warcraft) and then did some delves, and then also did some Timewalking (which happens to be Battle for Azeroth this week, not my favourite). I upgraded a few pieces of gear, made note that I need to actually work on the story line sometime (remember way back when, I had completed it on my Paladin and then decided not to play her any more) and tried to remember if I even cared about the storyline of Midnight. The answer to that – nope.
Before I knew it time had passed and it was time to get ready for lunch. Was this meaningful gameplay? Not at all. Was it fun? Hmm. I suppose, in a way. It was comfortable, dependable, and exactly what I was expecting from World of Warcraft, despite being ‘away’ for a number of months.
Will I continue? Well. I will make an effort to, but we’ll just have to see. The more I play other games like GW2 and even to some degree, EQL, the less I enjoy having to rely on others to provide the trinity in order for me to get anything done in game. Now, I know you do not HAVE to do all of the things that require a trinity, but then it feels a bit like you’re missing out and you are absolutely shuffled towards that method of gameplay. It’s just not really for me any more.
As always, happy gaming – no matter where you find yourself.