Some Interesting Changes Coming

Oh my. This week we saw some patch notes that got the whole goblin community talking. It didn’t come as a complete surprise, what with the changes to the auction house (region wide commodity) but I’m not sure if anyone was expecting exactly this.

A few things I think it’s important to note. This specifically calls out trading and NOT mailing items. People immediately thought they’d be able to mail items and gold cross realm, but I don’t think that is the case, at least not yet. For now I believe this is limited to exactly the wording that was used – trades.

That means you’ll need a 2nd account, or a good friend, or someone you trust to help you with the transaction if you want to trade items / gold.

Overall, I think this change is a very good thing for players in general. That means if you can’t find what you need at a good price on your current server, you can go buy it some place else. On the downside, this does not exactly bode well for gold making goblins – or does it? Sure, you’ll technically have “more” competition because if you’re not the cheapest in the region someone will find a player who is – but how many casual gamers are actually going to take that sort of effort? Instead, you could be the goblin who is providing items on a server that is lacking. You could watch the region wide prices, and go buy the items you think will be in demand on your server. That could be transmog to low population servers, or even BOE gear.

Maybe you could even start up a business where you’re paid a finders fee for procuring rare / difficult to obtain items for players by browsing through the entire region. I think that creativity is key to the success of this change for gold making goblins, and I think in general the change is good for the average player. Simply playing the game rewards a LOT of gold these days between world quests, weekly quests, and a few AH sales in between. Throw in some alts, and I think it’s probably easier to make gold than it has been in a long time (since maybe the days of garrisons and gold printing machines, in fact).

In any case, no matter your thought, this is a change that is coming, and it’s much better to be aware and prepared than caught off guard. I personally feel that a region wide auction house is the next logical move, but perhaps the servers wouldn’t be able to handle such a huge change, so they decided on this smaller one instead. Thoughts? Let me know in comments, and as always, happy gaming, no matter where you find yourself.

Weekly Wrap Up [Mar6-Mar14]

I know, I’m behind in my weekly posts – but I’ve been having a difficult time with an MS relapse, so my I decided it was probably best if I just minimized the amount of extra ‘stuff’ I had to do – sadly one of the first things to go in that case is content creation. During that time I decided to also stop re-listing most of my items for sale, the exception being – pets. I kept listing my pets.

I’m currently selling around 1200 pets spread across 20 servers. It takes me less than 1h a day to re-post those, and I leave them up for 24h with no cancel scanning or anything like that.

It has been interesting to watch the trends – when it was pet battle week I had a significant number of sales vs. non pet battle weeks, and the types of pets I was selling also changed.

My most sold pet of all time is Rotten Little Helper, and it’s used in quite a few pet battle scenarios so it makes sense. This is the first year where I’ve branched into a multi-realm selling scenario, and I have to admit, I see why it’s so popular with larger goblins. You rely less on expecting huge sales from one place, and are still able to make some fairly significant gains with smaller sales spread across multiple servers. I personally don’t want to invest more than 1h a day listing items for sale and handling the basics – but I absolutely see how others could be drawn to this and why it’s appealing.

I’m also still making significant amounts of gold with craft orders which are not tracked by TSM. On the profession side of things I have JC/LW/INSC/ALCH/ENG/BS “completed” (ie: at 100 skill, but not yet completed their knowledge trees) and I tend to check all of the public craft orders a few times a day if I’m in game, and then have a steady number of people sending me personal orders on top of that. I’m using journalator to track these (which is amazing, I love this addon).

Overall? Things are going very well! I’m excited to see what 10.0.7 brings, and hopefully I’m able to continue on creating content now that my hands don’t feel like molten lumps of lava. As always, happy gaming – no matter where you find yourself!

Weekly Wrap Up [Feb6-Feb13]

This week was a pretty good week, with 1.6 million gold in profit. The numbers are skewed a bit because I was shuffling some gold around, but overall, sales were up, with a number of larger sales. My process? I spend 1h a day working on active gold making, in this case it’s logging to 20+ different servers to put items back up for sale. Most of those items are pets, but on a handful of servers it also includes transmog and mounts. I don’t bother doing cancel scans or getting into AH pvp with anyone – I have tried in the past, and it’s just bad for my mental health.

I leave everything up for a 24h period, and rinse and repeat. If I can’t re-post, I’ll leave the items until the next day. In most cases it tends to work pretty well. If I need a break, I’ll post for 48h. Being on multiple servers means I can get smaller sales here and there and it simply adds up over time. Once I reach 100k on any realm, I tend to shuffle the gold back to my main servers. This can be through the AH, or through buying tokens, or maybe moving a character to shuffle goods around. It really depends on what I need at the time.

I did have a few other sales in there, the steelbound harness is crafted by a blacksmith, the ‘ol smoky recipe is engineering. Most of the sales continue to be pets since that’s the largest market that I’m in these days.

I’ve said this before but I think it should be repeated – the amount of effort you put into gold making is going to be directly related to the amount of gold you can potentially earn. I am content with my earnings considering I only spend 1h a day working on it. It leaves me with a lot of time to do other things, and some days especially during an MS relapse (like right now) doing even the mundane like looking at the computer screen, becomes a difficult task. I know if I wanted to push my gold making I’d have to devote more time to it. Then as you learn to optimize your method, you’ll shave time off. The amount of time devoted (in my specific case) tends to ebb and flow. When I add a new server, or restock my craft items, the time spent increases. Once those things are done, I optimize my time spent, and it reduces again.

I would absolutely love to spend more time learning markets and making mistakes and honing in on the parts of gold making that I really enjoy – but alas, I do only have so many hours in a day, and so for now it is what it is.

As always, happy gaming, no matter where you find yourself!

[Unpopular Opinion] Gold Making is Better on Low Pop Realms

I fully admit that this title is a pretty open interpretation of the events. I have played on low population servers almost exclusively for years now and I’ve come to love and hate them. Almost all of my gold making prior to Dragonflight was done on these servers, and I was able to made gold cap without too much issue. Things sell – slowly. They sell for (usually) higher than the higher population servers because there are less people selling there. It also means there’s less buyers.

I am comfortable with that low rate of sale because I diversify my markets. Before the regionwide auction house I knew there were limited raiders, so alchemy was probably not going to be the profession for me. Now with regionwide everyone is fighting about undercuts but there’s profit to be made for a player like me, where as in the past, there was not.

At the start of Dragonflight I went looking for greener pastures. I had never attempted M+ before, and I wanted a chance to raid. I wanted to experience more than just gold making. I have multiple sclerosis so finding people who understand my physical limitations can be a daunting task. My guild on the low population servers is quite small, which is not bad but it did make things like raids more difficult to obtain. There’s also no one advertising boosts or sales on my low pop server. Anyway, I moved to a high pop server and things were really awesome as far as seeing folks around in the world and interactions with others.

The server was less awesome when it came to gold making – except for craft orders. Craft orders were my saving grace. I picked up a cheap copy of the lariat neck, the hourglass, and titanic rings, and I was set. My JC reached 100 without buying a single component. The thing is I didn’t know what the market was like on a high population realm. I would have to learn the market over again from scratch.

After a month on the server, I missed the comfort of my low population gold making. I got into a few undercut wars with people and that is a fight that I absolutely could NOT win, both physically and mentally. I didn’t know what people on this new server wanted. I was frustrated.

Plus, I missed my friends. They’re in a different time zone from me but I missed occasionally seeing a friendly face around. I don’t make friends easily, and while I thought moving to a more populated server was the answer – it turns out, I was wrong.

It also turns out that there are some really amazing and awesome communities out there who do cross realm M+ and raiding and everything else you can think of. People who are known for being patient, and for teaching others. I joined WoW Made Easy, and I joined Dungeon Dojo. Both communities are on discord, and while I haven’t actually participated in any events yet, there are options out there if you’re on a smaller server like I am, or you don’t really have a place with ‘your people’ to raid with.

I believe gold can be made on absolutely any server if you put in the time to learn the markets. Low population, high population, all of it comes down to a personal preference. If you have the time and the willpower to play the auction house pvp game and battle it out, a higher population will grant you faster sales and an instant gratification that a low population can never hope to achieve – but if you’re like me, maybe those servers are just not the place you want to be. There’s no ‘wrong’ server to make gold on. You just have to find what works for you.

Weekly Wrap Up [Jan23-Jan30]

I know, I am behind with the post! It has been a particularly busy week between real life and game stuff, but here’s my weekly wrap up!

I finally broke 1 million in sales again which was a very nice feeling. Keep in mind that TSM is not displaying my craft order gold, which is where most of my income is coming these days. As far as selling on the auction house goes, I’ve been sticking to pets.

For some reason the TSM ledger is duplicating my sales when I select a specific group (in this case, pets) so you’ll have to reduce everything in that screenshot by 1/2. I’ve reported the issue but I haven’t heard back yet. Pet sales have been steady – nothing through the roof, but enough to have a very steady income.

I am planning a post this week explaining what I’ve been doing as far as crafting goes, I only have 100 in two professions (three if you count cooking) and crafting in Dragonflight is of course MUCH different than any other expansion we’ve seen so far. Some people love it and embrace the complexity, others are not a fan. I’m somewhere between the two thoughts.

I have been selling some transmog since 10.0.5 went live, but not a huge amount, which makes sense because I didn’t exactly stock up. I picked up a few items (blood elf bandit masks), but they’re on my low pop server – oh, and speaking of that. I actually moved BACK to my low pop server. I’ll write more about that this week too.

As always, happy gaming – no matter where you find yourself!