EverQuest Plushie Collection – Completed! #EverQuest

UntitledYesterday thanks to the help of Oger I managed to get the last few plushie I needed for my collection. At the moment these doll chests drop from mobs but you can also purchase them from the SC store. There is an achievement associated with them. I thankfully did not have to purchase a single one, I got more than enough drops as I quested. Once you have 9 different ones, a 10th unlocks, the Queen Plushie that’s on the far left hand side. Sadly I can’t display them on my lawn like I had wanted because they count as “pets” and each house can only have a small number of them outside, but they fit inside in a spare room easily enough.

The rest of my evening was spent doing a raid that I had never explored before. It was really quite fun! Oger, Nonpoint, Elte, and myself (along with a boxed character or two) made our way to Natimbi and then eventually to Tacvi, Seat of the Slaver. The zone drops some very neat class specific items, my paladin managed to get a new shield as well as the 2h weapon. My bard also got a 1h weapon, and nonpoint got his druid a weapon. I picked up all of the books in the zone (there are 14 total) and managed to get the achievement for The Fourteen Great Adventurers. I also picked up two of the hardest tongues to get for the Assistant Researcher’s Symbol as well as a component for BiC which is something I’d like to start sooner or later. Probably later, when I have more room in my bank to store all of the bits and pieces required for this quest.

I’m having a lot of fun going through older content now that I’m level 100 on my main character. Working through achievements to zones I haven’t seen in ages is something that I find quite relaxing.

As always, happy gaming, no matter where you find yourself!

Legacy Family – Day 2 #TS3 #TheSims3

Screenshot-180Even though a new Sims 3 expansion is out (Island Paradise) I decided that I didn’t want to neglect my new legacy family too much, so I went back and started playing today. As you can see by the screenshot above things are not exactly going well for this little sim. I couldn’t keep going to the neighbours place to shower and forage for food, they kicked me out again and asked me to leave. I figure spending money at the store buying pre-made food is probably not very healthy or money wise, so I came to a tough decision.

It was time to get rid of my walls.

It almost looks like I downgraded since now I don’t have a house at all, but at least I can shower, eat, and sleep. So what if there’s a raccoon pillaging my fridge in the night and everyone can see into the shower.

Things started getting even harder from that point. First of all I work as a dishwasher, so I don’t exactly make a lot of money and my promotions are heavily influenced on the mood my sim is in at work. Of course with no walls barely any food and $3 to my name as you can imagine my mood is not exactly very high. I’ve gone to work twice, and made about $140 each time. The second blow came when I realized that it’s “Leisure Day” tomorrow in game which means no work at all. Normally that’s how my sim passes her time, since she sure can’t afford to do too much. Hopefully the festival is not too expensive, maybe she can even win a hot dog eating contest and come home with a snow cone machine or some other handy item that I can sell.

In the meantime, lets collect those dishes and was– crap. I don’t have a sink.

Ding, a Level 70 Paladin #EverQuest

EQ000080Yesterday I decided I would try to get the paladin to level 70 – this lets me group up with level 100 characters, the current cap in game. I started out in The Undershore and then at 65 I moved over to Wall of Slaughter. There was the usual group of afk-levelers hanging out with their mercenary but aside from that the zone was relatively quiet. I boxed the paladin and the ranger together, along with the rangers J5 tank mercenary. There were two deaths when I got a bit too adventurous but for the most part it all went very well.

I also took down a raid mob that was in the zone that I didn’t realize was actually a raid mob until I started fighting it and noticed that the mob was dying very slowly (and my mercenary was dying not so slowly). I used the ranger emergency skills and managed to kill it before I wiped, yay. Sadly the mob is used for nothing more than someone else’ epic, so it wasn’t of any use to me but since I had pulled it by mistake to begin with I wasn’t that heartbroken.

This morning has been spent gearing the paladin up in defiant gear, the level 70-80 gear is incredibly cheap which is always a nice thing when you have as many alts as I do. I also went and purchased her spells and am now ready to brave Norrath once more. I have her set to 100% aa for the time being so I can try to catch up. Even at 70 there are a LOT of achievements I need. I’ll probably team up with Oger and do lower level zones that still grant him aa so that we can both benefit.

One of the best parts of being level 70 now aside from being able to group with a level 100 character is the fact that I qualify for the MGB buffs that get cast in the guild lobby (I believe 65 is the actual level you need to qualify). Sitting there for a little bit of time means when I go out exploring I am all ready. Still undecided as to whether or not I’ll work on crafting with the paladin, but I’m tickled with the progress so far.

The Undershore #EverQuest

EQ000079The new hotzone for level 60 is The Undershore, an easy zone to access with a lot of different factions that you don’t typically want to mess up. Thankfully with Oger’s help we found the ones that are OK to kill, and we headed out that way to lay waste to the general population. The paladin is now level 63, and can group with my 89 ranger although she can’t earn aa with the paladin unless the mobs also grant the ranger experience. Still, it’s nice to be into a comfortable level range. Ideally I’ll stay in the 70 range for a while and just work on alternate advancement for some time. We’ll see how that goes.

I still haven’t managed to find Nagafan up, but I did kill Talendor yesterday – unfortunately he did not drop the book I need for the epic 1.0 but I’ll keep trying. Eventually I’m bound to luck out and get the drop.

I haven’t purchased my spells for the past 10 levels so that’s the goal for today. I’m also debating whether or not I want to do any crafting on the paladin. Now that my 100 enchanter has 300 in each craft, maybe it’s time to work on another character? The ranger could stand to have a few crafts leveled up as well, fletching in specific. We’ll see how that goes.

As always, happy gaming, no matter where you find yourself!

I’m on a (House)boat! #TS3 #TheSims3

Screenshot-149I was under the assumption all this week that the Sims 3 Island Paradise expansion was not due out until June 28th (turns out that’s the UK release date) so imagine my joy when at midnight last night EA emailed me to tell me the game was ready for download. I had planned on making it an early night and actually catching up on that thing called sleep – but a new expansion called to me.

The download was smooth, I haven’t really had any issues with Origin and getting my products. I pre-ordered so I got the shipwreck limited edition version. I was hoping that I had ordered in time to get Barnacle Bay as an add on, but I was one day too late. Ah well. Installation was smooth and before I knew it (is it just me or does the game finally load faster) I was ready to move into my tropical paradise home.

I bought a cheap house boat – you can sail them all over, apparently. I haven’t tested that feature yet. I also joined a career as a lifeguard, although my lifetime wish is to have an amazing blog, go figure. I started up a blog called ‘I’m on a boat’ where I post pictures of my nautical living.

The map to the Island Paradise is larger than most. A lot of it is also unexplored, leaving you some mystery. One thing I did notice is that there’s not a lot of night life bars etc around, there are some resorts, but I may add in a few custom buildings from other expansions just to tweak it a tiny bit.

The lifeguard career choice is a lot of fun. Unlike other jobs your sim doesn’t run completely automated. You survey up and down along a beach, or you can sit on your lifeguard chair, and watch the waters for drowning sims.  Eventually you’ll notice some sim out there flailing about and you’ll swim out there to rescue them. You’ll escort them on land and they’ll swoon and pass out, meaning it’s time for CPR.

Thankfully I’ve managed to bring everyone back to life so far. You get paid per sim rescued, as well as a weekly stipend. That’s where I had to end it for the night because before I knew it, it was 2am and I should have been in bed two hours ago. I’m very happy this expansion released earlier than I thought it would, and can’t wait to explore underwater, and sail my houseboat around.

As always, happy gaming, no matter where you find yourself!

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