My Volcano in Wurm Unlimited

I saved up and bought a wand of the seas for 2g. Little did I know that when I used it, the volcano island I spawned would be right under my feet. . . I died almost instantly, dropping all of my precious items in the lava. Thankfully lava in Wurm is a slow burn, approximately 1 dmg every 15-20 minutes.

Even more thankfully, a GM came by and saw my mishap, and moved my ship and corpse onto lava free land. Shew. That was an exciting and stressful few minutes.

Discouraged?

This week I’m feeling a bit lack-luster in my gaming. It might be because of the weather (it has been between -30C and -50C for over two weeks now) or maybe it’s just lady issues, or just the generic feeling when winter starts dragging on for too long. In any case, I’m not really playing anything that any of my friends are playing, and I’m feeling disjointed and annoyed by simple things.

I’m currently playing WoW, Dwarf Fortress, a random game (once a week), and both Wurm Online and Unlimited. What am I up to in those games?

In WoW I’ve moved over to the Dalaran server with my 120 monk and I’m playing horde. I was hoping that a more populated server would inspire my gameplay. I had previously been playing on the Argent Dawn server (alliance) and the population is pretty low. I love the server, but I wanted to explore what gold making is like with more of a population. A lot of people really enjoy the lower populations but I just wanted a bit of a change.

In Dwarf Fortress I started up another fortress and was almost instantly mauled to death by 4-tusked mastodon’s. Then they entered my base and slaughtered everyone who was left (it was early on in the game and I only had 9 dwarves). Time to start over again.

In Wurm Online I have been working on getting settled on Independence with friends. Our deed is lacking a mine and that’s a downfall, so we might be moving (again). I also did some mining, but it takes 1h for every .17 gain at 74 skill, so it’s pretty slow (as it should be).

In Wurm Unlimited I recently purchased a wand of the seas which will create an island and raise it from the ocean – unfortunately it’s not working on my main Sklotopolis server. I’m hoping the developers can look at it, but if not I’ll have to find a place on Novus to use it.

As always, happy gaming no matter where you find yourself!

First Time Friday – Old Man’s Journey

On Thursdays I’ve started using a random number generator to pick a game from my steam list to play, and then write about on Friday’s (which I’m tentatively calling First Time Friday). I own hundreds of steam games, but there are plenty that I’ve never played before and I wanted a random way of picking some throughout the year.

The first game it came up with was Old Man’s Journey – a game I think I picked up from a humble bundle in October. The game is mostly story, with a bit of puzzle. In it you follow an old man through the journey of his (really depressing) life. Without too many spoilers I will say I almost had to break out the box of tissue for this one.

The art style is amazing, I loved everything about it from the game play to the cut scenes. The music was OK but didn’t really strike a cord with me personally. It is a pretty short game from start to finish, but it’s 50% off on steam at the time of this post (and like I said, has been on Humble Bundle before) and I highly recommend picking it up if you like those sorts of games. I’ve set some of the screenshots I took as desktop background just because the whole thing was so beautifully done.

Masterwork Dwarf Fortress

One of the things I enjoy the most about RimWorld is that you can expand and customize gameplay with mods. The steam workshop is filled with hundreds of them, and I can spend hours picking and choosing which mods to incorporate in my game.

Dwarf fortress plays a lot alike. There are extensive mods that can customize the game for you.One of those mods is Masterwork Dwarf Fortress (MDF). The wiki explains that it makes DF 4 times as big, but still keeps true to the original atmosphere of the game. It adds buildings, restrictions, creatures, races, utilities, and other quality of life changes. One of my favourite changes is the ‘generic materials’ system. Instead of having leather from 40 different creatures, you just have leather. Instead of having milk from 5 different animals, it’s just milk. This helps my Dwarves organize by not requiring a different container for each and every type of item.

I had my husband set up a world for me and choose the embark location. I like to be surprised and I figured why not. Almost immediately shit started going downhill. First, I live in a weird hole in the ground made of rock (I mean the surface is rock) with vegetation above me. There is a tiny little lake for water (supposedly there’s an ocean nearby but I haven’t seen signs of one) and I have no idea who my neighbours are but I was under siege from undead almost as soon as I landed.

I received a warning that the undead walk and all my Dwarves should run away and hide, so instead of finding the undead on the map I frantically made 6 floor hatch, designated a burrow, and stuffed everyone downstairs.

Then the siege passed, the undead were off the map. My animals untouched. Can they not reach me in my little cavern in the ground? Maybe the sun frightened them away? I have no idea.

At least we’re safe.. for now.

WTF Wednesday

This week we’re featuring two games that are apparently made by different but the same people. What The Heck, Dude? and Dude Simulator. The best comment is the one pictured above that says “you can figure that it’s just one dev that doesn’t understand how to make a playable game, but knows how to sell the same game twice.”

Apparently you run around punching things in the first game – and that’s all there is to it. Who doesn’t like to solve everything with violence?! Sound like a game you want to play? Maybe not.

The description of the game on steam is pretty self explanatory:
What The Heck Dude? is a drunk fight simulator with realistic physics. You are going to find yourself in different life situations, and every time you will have to start a fight. No matter where are you and what you are doing, your only task is to spoil the event and initiate a brawl.