Sales & Expansions

I’ve been doing quite a bit of archaeology in Wurm Unlimited lately, on my server of choice (Sklotopolis) trying to reach 90 in the skill (I’m still a ways away). I have managed to collect a few rare items though, including the pickaxe, shovel, and 2 handed sword pictured above.

I’m attempting to sell them so I can expand my deed. I disbanded my volcano deed so that I could expand over that, and I’ve recently added some farmland. Last, there is a mine to my north that I have deeded as Quail Caverns, but I’d really like to bring it all together under one deed. Less things to monitor, less deeds to have to log in alts for and less chance of being disbanded.

I need about 60-70 silver to cover the area I’d like, and more would be better. For now, I just hope to get a few more sales.

Rare Smelter – YAY

I finally created a somewhat useful rare in Wurm Online after all of this time! The first thing I created was a rare forge, which I have been carting around with me from deed to deed. Today I started smelting some ore and on a whim I improved the village smelter – which also turned rare. YAY! I believe this works the same as a rare forge, it will burn longer, faster. Perfect.

WTF Wednesday

Welcome back to another weekly installment of “WTF Wednesday” where I talk about a game the developers didn’t ask if they should make, before they decided they could.

The game for this week is called My Name is Mayo – and I know, it has mostly positive reviews, but hey it’s opinion and why not count mine. You have to pay for the game which is the main reason I’m putting this game up for WTF Wednesday.

It’s a clicker game, and there are lots of them out there. That means literally all you’re doing is clicking on a jar of mayo. Over. And Over. And Over (Over 8000 times). Sometime stuff is added to the screen as you click, and little sayings pop up, but in the end you’re just clicking and you’re paying for the right to do so.

This game preys on those gamer’s who are obsessed with achievement hunting, and sure developers are entitled to compensation for their time – but come on, really?

Road to 5 Million for the Ultra (Ultra) Casual (Update)

I moved my horde character over to Dalaran – and put about 100 items for sale. The crafting supplies that I carried over all sold, but not much else has. I also haven’t played hardly at all since I moved though, and like I said in a previous post, to make money you need to be at least somewhat active.

Part of the reason is because I just bought a volcano island in Wurm Unlimited, am also playing Wurm Online, try to spend time in a random game once a week, and I’m taking classes, while being a full time mom to two kids who use up pretty much 110% of my time.

Am I doing too much?

Probably. Something will probably have to give but for now I’m not sure what, and I don’t feel too bad so I’m going to keep juggling all of these balls until I can’t any more. Goals? Running some solo raids (older ones), getting into the BFA raids (I’ve only done the first one), monitoring sniper more frequently (I’m supposed to have scheduled game days but I keep flubbing because right now Wurm Unlimited is more interesting than other games I’m playing due to of course the volcano island) and .. crafting. Poor, neglected, crafting. When BFA released I was just so turned off from the changes that had happened that I couldn’t get back into the swing of things and I’d like to change that.

We’ll see how it goes. For now, I’m still on track at 1.5 million gold. Will it last? CAN it last? Who knows. I’m hoping for some happy mailboxes soon.

As always, happy gaming, no matter where you find yourself!

Wurm Unlimited Sale

I’ve entered into a partnership with an alliance member of mine, since 90% of the time I’m stuck on my deed unable to go any place because I might have to AFK (having kids will do that to a gamer) he is the adventurer and I am the crafter. He goes out looking for treasure chests and other articles of interest (Deathcrawlers in Caza) and then sends the items to me, where I make tools and then enchant them to prepare them for selling. We split the profit 50/50 and this way I get to make some neat things, and he gets to do what he loves which is adventuring and exploring.

It’s a way for me to feel ‘active’ in the game even though I’m not really that active. I love keeping the market alive, helping the server grow, making items for people and then taking their hard earned money and spending it on other things that I really dislike crafting (a good example is support beams. I really REALLY dislike crafting those, and so I purchased 200 from another player for 10s).

In Wurm Online we’ve moved our deed, hopefully to our last location. The previous place was great except it didn’t have a mine and that limits your space. If you have a mine you double it, and can put a distillery and all sorts of buildings under there. We did have a mine a short way away, but items left inside wouldn’t be secure, and that’s not cool.

I can’t wait to see what sort of things we sell, hopefully it all goes well! As always, happy gaming, no matter where you find yourself!