EQ / EQ2 Station Cash FAQ

This is taken directly from the SoE forums, so go if you’re looking for more information, that’s where to find it. 

Station Cash FAQ
What is Station Cash?

Station Cash is Sony Online Entertainment’s new virtual currency that players can buy to fund a virtual wallet. Once a wallet has been funded, Station Cash can be used to purchase premium in-game items through the in-game Marketplace in EverQuest® and EverQuest® II.

What is a wallet?

A wallet is a place for consumers to “keep” Station Cash for purchases now and in the future. When a user purchases Station Cash, the equivalent amount of currency will be placed in the wallet and will be available for in-game purchases. It’s also easy to continually fund without re-entering credit card information time after time because the wallet accesses the current credit card on the player’s account.

How will I fund my wallet with Station Cash?

Players will be able to fund their wallet within the game. Go to the “Main Menu” and click on “Marketplace”. The Marketplace is the destination for in-game item purchases and where you can fund your wallet. Once in the Marketplace, click “Add Funds” and follow the on-screen instructions. There are five denominations from which to choose. The system will automatically verify with your credit card on file.

If you do not have a credit card on file or the existing card cannot be processed, go to https://account.station.sony.com/au…q2&locale=en_US to update your credit card information and then log back into the game.

Occasionally, SOE may gift Station Cash to valued players or as part of promotional efforts. Any gifts of Station Cash will be placed in the player’s wallet.

How do I make item purchases once my wallet has been funded?

Go to “Main Menu” and click on “Marketplace”. From here, players can select from a list of available items and select a quantity for each. A player’s Station Cash balance is also displayed here.

When will Station Cash and the wallet be available?

Station Cash and the wallet are available now in EverQuest and EverQuest II! Log in to check it out!

Is Station Cash refundable?

Station Cash is non-refundable.

Is Station Cash transferable?
Station Cash is non-transferable and currently non-giftable; however, SOE is working on features to allow players to gift Station Cash to other players and friends in the future.

Are there limits as to how much Station Cash I can purchase, and how much Station Cash I can have in my wallet?

Yes. You’ll be notified by our system if you exceed our preset limits.

What if I don’t have a credit card?

SOE is pursuing solutions to sell Station Cash both digitally via e-commerce sites as well as at retail via Station Cash Cards. This is definitely a priority and we hope to have more options available soon because we recognize alternate payment methods are important for our international players, as well as for players who prefer to pay with cash or game cards.

Can I pay for my monthly subscription with Station Cash?

No, at this time, players will not be able to purchase monthly subscription or game time with Station Cash in EverQuest or EverQuest II. Station Cash is limited to in-game items only.

Can I trade the items I purchase with Station Cash?

No, currently the items sold are not tradeable, which helps to reduce and/or prevent fraud.

It sounds as if Station Cash may give some players an unfair advantage.  How is SOE preventing this?

The EQ and EQII development teams have chosen items carefully in an effort to avoid a disruption in gameplay balance. Rather, Station Cash (and items purchased with SC) are intended to allow for convenience and added customization. Such items provide players with a unique gameplay experience for nominal fees. We understand that some players may not choose to purchase items, however, the option is available for all, leaving the choice in each player’s hands.

Does this mean SOE is fundamentally changing the business models of EQ and EQII?

No, this is simply a means to give additional options to our player base.

How much does Station Cash cost?

Currency              USD       AUD       DKK            EUR          GBP     NOK           SEK           CHF                  JPY
100SC =                $1.00     $1.60     Kr 7,00      €1,00       £.80      kr 7,00      10.00 Kr   CHF 1.20        ?100

SOE reserves the right to modify these conversions at its sole discretion at any point in time.

Where can I get more detailed information on Station Cash?

Station Cash is subject to our Terms of Service, linked here, in particular section VII(F) of our Terms of Service.

Station Cash in EQ and EQ2? Uh…

Station Cash, Sony Online Entertainment’s new virtual currency, is now live in EverQuest andEverQuest II. Station Cash can be used to purchase items that will provide convenience and customization in game, providing everyone the opportunity to create a unique gameplay experience.

Want to learn more about Station Cash? You can learn more at the Station Marketplace, and by reading theStation Cash FAQ. Please note that Station Cash will not be available for customers in Europe until Wednesday, December 10th.

 

Woah.. 

I went and read the FAQ, as well as took a look around the shop. Items such as armor sets, adventure potions, tradeskill potions, achievement potions and other random items are listed. I’m a little dumbfounded so give me a bit to read up some more before I post any solid opinions. 

 

All I Want For Christmas

Yesterday Ellithia (74 defiler / 64 tailor) headed to The Village of Shin to work on the next crafting mission along with Kasul from Nostalgia. I’ve really enjoyed the amount of experience I get from running these instances, and I figure I’ll use them to get from 50-70 and then do writs (because they rewards a fair amount of guild experience) from 70-80. If I get that far, of course. Both the tailor and the alchemist have been leveling in this method, and next will be the armorer, if I can manage to get her to 50. 

Since I never did the solo crafting quest until a few days after the release of TSO, I didn’t get the 20,500 faction that some others received. After doing the weekly solo quests as well as the group daily quests, I’ve managed to earn enough tokens for a unicorn – finally.

Oh, wait. I still can’t buy one! I’m short 20,000 faction with the far seas crafting division. Blast it! I’m not really fond of grinding faction writs because they don’t reward my guild with any experience, and in 20 more group quests (and a few solo) I’ll have earned the faction I need. So for now the dream of a unicorn mount is put on hold while I work up the faction required. At this rate, I MAY be able to purchase one just in time for Christmas. What’s so exciting about a horse with a horn? Well. It’s just one of those things! I have to have one. 

I also did The Crucible (again) last night. Shadowgeist got his fabled paladin / shadowknight shield to drop which means I won’t be doing it quite as often any more. The shield looks like pure ice, and it’s very nice. I didn’t get anything else from the zone aside from my void shard – but thanks to Kasul and a crafting book he managed to get, I did purchase a new pair of gloves for Arysh (warden). I only own the lesser pair right now and they were not an upgrade to my regular gloves when comparing stats, but they ARE an upgrade when you compare the effects of them. If I get myself a set of three it will be even more of an upgrade. 

I find it interesting that not only do you need void shards to purchase all of these legendary armor sets, jewelery, and misc. items, but you also need void shards to create the fabled raid versions of armor that drops in the four raid zones. Hopefully this means that people will continue to do the instances for quite some time. I’ve still not done any of the Loping Plains instances, nor the ones in Fens, or the ones in The Moors. I also need to (still) get my factions up so I can purchase the crafting books from the three Moors factions. There’s just so much to do, and with Frostfell just around the corner.. Exciting times, that’s for sure!

See you in Norrath!

Back to the Crucible

Yesterday I didn’t get much time to play EQ2, but I did get a little after I got back from doing groceries (on a completely unrelated note, my mom gave me a bread maker and I am in complete love with this machine). Shadowgeist asked if I wanted to do The Crucible and try to help him get a fabled paladin / shadowknight shield that drops in the instance. Out of all of the instances I’ve done so far (and there are still a lot I’ve yet to do) I like this one the most. I’m not sure why, I think it’s just a good balance between a very short instance and a very long one. The puzzles are not too difficult and I like the whole frozen theme. Anyhow, we headed off with a troubador, dirge, mystic, shadowknight, illusionist, and myself as warden. NOT your typical group by any means. We had one wipe because one of the book clickers at the end couldn’t grab the torch in time, but other then that it was a fantastic zone. I like being able to know a zone well enough that it doesn’t matter what sort of group you bring in, you know you’ll win. 

Well, the shield didn’t drop, but the very nice symbol on the right hand side did drop. The mystic and myself rolled need on it and I held my breath waiting for the roll to go through. I ended up winning, something that doesn’t happen that often when it comes to loot in game. I was VERY happy. I finally replaced some of my older gear that I’ve had ever since EoF when I was actually raiding. It’s nice to see my warden get some upgrades. The Crucible was also the daily double zone yesterday, and the quest requires no killing. So once we were done clearing out the instance I went through and gathered the five pages I required, then ported back to the Moors of Ykesha to turn them in. Arysh is sitting on 7 void shards now after spending 4 of them on her jewelery piece. For someone who rarely does the instance, I was happy. I’m going to have to peek at the merchants and see which piece I should upgrade next. 

Some time I want to update my houses with new crafted items, they’re getting out dated. I also worked on the museum a little bit and got two more rooms completed. Or at least almost completed. That will be a work in progress for a little while I think. There’s a chance I may be getting my mythical for Arysh, but we’ll have to see how that goes. 

As always if you’re on the Najena server, stop by and say hello! It was nice to see Tipa and Gnewton grouped up together in TD working on quests. I had just enough time to complete The Crucible and then it was time to pop over to Vanguard for a little bit. 

Hopefully everyone else had an amazing weekend no matter what game they were playing (or no game at all!) this week I’ll be setting up the Christmas tree and working on some art work (for Christmas gifts of course) so we’ll just have to see how the gaming goes!

Fishing, Guild Meetings, and Adventuring

Spent some time in Vanguard yesterday afternoon, between doing groceries, cleaning the house, and writing those blasted Beckett articles (for Vanguard, it counts as research, right?) that proved to be harder then I thought they would. Growlius decided to reactivate his account, and I was VERY happy. I leveled up my blood mage with his Deathknight pretty much from 20+ and it was always a goal of ours to hit level 50 some time. It took a little while for him to go through his quest journal and figure out what buttons did what (it’s been a few months) but before too long we were on our way back to Plains of Anguish to smite undead and save the town, 

He also got the /claim item that included the pack camel and the wand that transforms you into a cute illusion (or deadly, depending on what you get morphed into). The ferocious cat on the left side is me, and the little pixi looking creature on the right is him. The sword he’s holding is actually bigger then him, and the grass covers us when we’re standing around, we’re just that short. It’s hard to fight that way, with everything looming (quite literally) over top, so we quickly changed back to normal and headed off to the Graveyard and then to a small village to kill some Forsaken Scholars, knights, and steeds. 

Since my Beckett article is about the changes in Vanguard, I headed over to the test server to take a peek at a few of the changes they’re implementing. One of them is a big one. Well, two of them. The one that interested me the most though was of course FISHING!

That’s right, after a LONG two year wait, fishing is finally being put into the game. It’s not like EQ2 fishing either. Or WoW fishing. You go through a tutorial in Tanvu, pick up your rod and reel, and some bait. Then you learn the fishing skill while Tien teaches you the basics. You learn that fish are elusive creatures in Vanguard, and fishing itself is quite complex. You have to cast out your line, stop it at a particular section of water and be sure not to cast too close to the fish or they scatter. Once the line has been cast you wait around for a fish to take notice of it. When you’ve got one on your line, it tugs in a WASD direction (or arrow keys if you prefer) and you have to move in the same direction using your keys. Follow the fish properly enough times (fish moves to the left, hit the left arrow key type of deal) and you’ll automatically reel it in. 

That’s not all there is to this skill though. If you happen to hook a particular fish, you can unlock combos that you have to key really fast, each combo relates to a specific species of fish. Once you’ve unlocked combos for fish types you can master the species (their words not mine). Fish have particular habits as well. Some are around more in the day then the night. Some can only be reached by galleons (that’s right, I said it!) and have to be fished deep in the sea waters. There’s all kinds of particular bait and while it doesn’t really matter which you use, some is better for situations then others. 

After wandering around on test it was time to head back to the live servers for a guild meeting. Safe Haven meets once a month to go over any concerns members may have, bring up events, go over any new policies (like the new dues system we have since we now own a guild hall and it costs 50g a week in upkeep). Over 20 people showed up, and it was a great way to meet everyone. Even Kasul and Growlius managed to come. The guild is fairly active with a good number of people but of course everyone has their real lives and most people play other games aside from Vanguard, so things can get strained at times. Finding groups to accomplish what you need to get done. 

Hopefully, with all of the great changes that are due, the player base swells a little. We’ll just have to see. In the mean time, I’m having a blast.