Flying a Noctis, 8 days from an Orca #EVEOnline

I absolutely love the new Noctis I’ve been flying around the skies of New Eden. I spent some time fitting it with the following:

Salvager
Salvager
Salvager
Tractor
Tractor
Tractor
Tractor
Tractor
10mn micro
Large shield extender
Exp cargo hold
Exp cargo hold
Signal amp II to increase locking targets from 10 to 12.
Medium salvage tackle x3

It salvages like a dream, and even more exciting is that I’m only a few days away now from flying my dream ship, the Orca. I still can’t quite afford one yet but if I keep at it I should be able to shortly after I can fly one. I really miss having my 2nd account in times like this, so I can fly a mining barge around while my Orca hauls. I know I’ll get a lot of use out of it none the less, and as each day passes by I get more and more excited.

I still haven’t taken the Helios out for a ride yet, I have to be in the right mood for that one. I’ve been working on my manufacturing and invention on a daily basis, but I’ve been letting PI slack in the background. Spending so much time setting up my extractors each day and unloading my items (another reason I want the Orca, I tend to fill up quickly when I unload all my planets) is a little daunting, and I’d much rather spend my in-game time doing something else. Maybe I’ll get back into the mood for it, we’ll see.

Happy gaming, no matter where you find yourself!

Ok EVE, You Got Me #EVEOnline

I have been spending quite a bit of my game time playing World of Warcraft, mostly due to Cataclysm releasing and the majority of my friends heading out that way. On Thursday I received an email that was tempting me back into EVE Online – and by Friday I was hooked again. To start things off CCP removed the learning skills that players could obtain in game. These skills were a bit redundant they explained, spending time learning skills so that you could learn other skills. I never gave it too much thought but in the end it made sense. They reimbursed players for all of the skill points spent which in my case was 400,000 or so. Not exactly a huge amount compared to some long time players but still enough for me to get a little giddy over.

In that email it was also mentioned that I could activate my account for free for five days. Everyone loves free stuff, so why not. On top of that offer came a new ship, the Echelon which is also equipped with a Sansha Codebreaker, specifically for Incursion. Tempting me first with the return of skill points, then free days, and a free ship was concluded by offering me 60 days at $20, and by that point my will was broken.

Pictured above is my brand new Noctis. This ship is a bulk salvager and I spent some time yesterday fitting it and training the skill required to fly it. Then I took it out for a spin and I have to admit, I am LOVING this ship. It runs smooth, quickly, and it does its job incredibly well. I headed out to asteroid belts which are typically filled with trash from hulks passing through killing rats on their mining runs and made quick work of all the materials floating around in space. While some players may not care too much about salvaging I tend to pick up every piece that I can because they’re incredibly handy for making rigs.

My ship collection is growing by leaps and bounds and I couldn’t be happier. I am now 9 days away from flying an Orca, that’s what those skill points went towards. I’m still 100,000 ISK away from purchasing one of these enormous ships, but I’ll get there eventually, not to mention actually fitting one. This ship has been my ‘dream ship’ for a while now, and I get giddy thinking about how close I finally am.

The Dominix is my ship of choice for PvE encounters, and with the completion of some drone skills I’m ready to take on harder missions. I just need to find the time (and a mission giver some place close to me). With my ship collection so far including the Hulk (mining), Helios (scouting), Noctis (salvaging), and Dominix (PvE) I’m feeling pretty happy. There are always more skills to learn and that’s the point of a never-ending MMO cycle, but I feel as though over the last few months that I’ve played I’ve finally come to a ‘comfortable’ point in game. I enjoy crafting and invention as much as ever, and I think I’ve finally gotten a grasp on a little more than the game basics. Of course I say that and then read a “real” EVE post and get as confused as I did on day one, but it’s all in good fun.

Happy gaming, no matter where you find yourself!

What Are We Waiting For #LotRO #W101 #WoW #EVE

It seems to be the time of year where we’re all waiting for things in our various games. The only exception (for me personally) at this time is EQ2, which has been abysmally quiet. The server merges have not taken place and aside from the push of the market place there wasn’t even a celebration in game for Thanksgiving. I suppose technically we are waiting on Frostfell to begin, but since this is a typical in game holiday I’m going to exclude it from the list. So. What are we waiting for?

LotRO – the November update which is (I believe) scheduled to take place today. This is going to introduce tasks, a whole slew of crafting changes (including farming), a barter wallet, class consumables, new mounts, new dye, and numerous other changes and goodies for players. Personally, I’m excited. I’m not a fan of the new shop window that will appear in the crafting panel and I’m not fond of how games are pushing their stores towards players who already pay the monthly subscription fee (it should be omitted if you have a subscription imo) but in F2P games this seems to be the new norm.

EVE – Incursion. While the really cool bits like the new character creator and sansha incursions won’t begin until January 2011, there are changes happening before then as well. (Scheduled at this time for November 30th). The learning skills are being removed and any points you’ve spent towards them are being reimbursed. There are new story line courier missions. There are numerous UI changes, camera changes, and ammo changes. New ships are being added. There is another patch coming just before Christmas which has very little details, and then the major incursion changes in January. Excited? Of course!

WoW – Cataclysm. Releasing December 7th we have already been privy to a whole bunch of changes. It would be impossible for me to list them all but a few that stand out are the class / race combo changes, hunters being able to tame foxes, lower level dungeons having the quest NPC’s added to the actual zones instead of you having to track them all down, of course there are the actual zone changes with the Shattering. Living through a cataclysm is great. It’s certainly not the first time one has taken place, but I do enjoy the entire world changing. There were new factions added and players have been busy dungeon grinding to raise them up. With those new factions came new mounts, and lets not forget the awesome Plants vs. Zombie tribute sunflower pet where you actually have to play a version of plants and zombies in game.

Wizard 101 – Gardening. Tipa has been posting her progress on the test server and I have to admit, it looks like fun. While I don’t play wizard 101 nearly as often as I’d like, I’m still a fan of the game and its unique combat style. I love seeing these types of updates, and I’m interested in diving right in and starting my own garden. I still haven’t even checked out Celestia, or any of the worlds after Krokotopia (Marleybone, Mooshu, Dragonspyre) but that is more of a lack of time then anything else.

The holidays are just around the corner and most of these games will also be adding some sort of winter update (including pretty much every single other MMO out there). I tend to avoid the real life holiday crowds as much as I can (I was diagnosed with  agoraphobia and it makes things difficult) and look forward to partaking in these virtual celebrations. Of course much of the month will also be taken up with family festivities so you may see a dip in posts, but I’ll do my best.

Happy gaming, no matter where you find yourself!

Keeping You All In Game #MMORPG

Krystalle made an interesting point to me a few days ago about EVE Online – the PI (planetary interaction) that I had been doing on a daily basis is the games way of keeping me logging in every day. I hadn’t even made the connection until she said something, but she’s absolutely right. I set my extractors once a day so that they’re mining on 24 hour rotations. It’s easier then checking every few hours (another option) or every three days (the longest option). Sure, I also have to log in to update my training queue but that could be anywhere from a one day update to a 25+ day update. It doesn’t require you to log in every single day. If I want to take advantage of PI (which I do, the money is just too good to pass up) I need to make sure I’m constantly working on it.

Typically I am not a fan of daily events. I dislike being ‘forced’ to play a game every day when I am perhaps not in the mood for it. WoW has these quests in spades with a limit of 25 ‘daily’ quests that you can complete (per day). EQ2 also has daily quests for mission zones (which require a group) as well as weekly and daily crafting quests. LotRO has daily faction quests (specifically crafting factions). These little things that pull players into the games on a regular basis can some times be so small that we barely even notice ourselves doing it, but they’re there.

What I’d like to see is more inventive ways of (for lack of a better term) coercing your players to log in every day. Sure, daily quests are great but they’re starting to get very old. Being obligated to log in is not how you want your players to view your game. You want them to be excited. On the flip side I do think that these daily quests work because I feel bad if I miss a day and I try to make sure I get my ’rounds’ done and if they didn’t work I doubt we’d see so many of them. Festivals are another method of grabbing the attention of players and enticing them to log in, as well as live events. If you add too many of these they become meaningless and players will just ignore the festivals.

Does anyone else have other suggestions or ideas of how games can entice players to log in on a daily basis without it feeling like an obligation?

Why so Much Emphasis?

After reading a number of early morning blog posts left over in my RSS reader from yesterday, I found myself wondering: Why do gamers put so much emphasis in what we and others are playing. Especially others. Why do we even care? Every day I read a post from one or more authors that includes some sort of semi derogatory remark condoning a group of players simply because of how they choose to spend their time. Or, to be more precise, where they choose to spend their time.

There are those who have made up their minds that everyone who plays a free to play game must be a certain ‘class’ of gamer. How dare they actually enjoy ‘the grind’ that comes with a lot of these games. Don’t they know that in the long run they’ll pay more for their “free” game then some people will pay for their monthly subscription?! Then there are the WoW gamers. Don’t even get me started on these people. I have heard everything from how close minded they are to how stupid they must be, simply because of where they choose to spend their time. It’s as though we as gamers have moved into certain categories and stereotypes not based on who we are, but because of where we play.You ask a fellow blogger their game of choice and suddenly your opinion of them shifts slightly.

So I ask again – why does this aspect of a person even matter. Why are we so keen to judge someone based on a persons decision to spend their free time where they wish. I have even heard people go so far as to say they do not like a particular person because they play certain games that they are not fond of. Really? Are we so shallow that we are now making character judgements based on video games?

I simply don’t understand it.

In my opinion it doesn’t matter where you play, so long as you have fun. In fact voicing my opinion about any other ‘type’ of gamer is a moot point because when it comes to how others are spending their time – my opinion doesn’t matter! It’s their time, their money, and what I think of the matter is completely irrelevant. I refuse to classify a person based on whether they’re playing EQ2, EQ, VG, LotRo, WoW, WAR, DDO, Darkfall, Wizard101, Runes of Magic, EVE, Alganon, Fallen Earth, Lineage II, Allods, Champions, STO, Free Realms, Aion, FFXIV, SWG, Guild Wars, AoC, or any other game.

Go play, and enjoy. Don’t like it? Move on and find something you DO enjoy. It’s a game. They’re supposed to be fun. There are SO many games out there and despite what others would say about them all cloning one another there are always unique factors to each and every game – you may be surprised at what you end up playing and enjoying. I implore gamers to make their own decisions about what they like and don’t like, and refuse to be classified into a category of gamer simply because of where they spend their time.