Ding 92, and Upgrading Gear #EverQuest

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Last night was awesome. I realize this is a screen shot of me in my stylin’ bunny hat, but I had so much fun last night I forgot to take a single screen shot. Woops.

It started off with leveling in the Feerrott. Oger is closing in on his first 1,000 aa. He’ll need several thousand in order to tank properly so he has level locked in the mean time (putting 100% experience into aa). I managed to sneak my way to level 92 doing that which is pretty great because the mobs are mostly light blue with a few dark blue. That also means we killed a lot. From there we decided to do some Rain of Fear missions, which I was excited about because I’ve never done them before. Oger was able to come with us even at level 85 because there’s a 15 level gap allowed for tasks (missions). Our first mission was really simple, I don’t remember what it was called but it involved some pigs, and a giant blob. It was probably the fastest mission I’ve done. A good chunk of experience and a handful of aa for completion, and we decided to go to Crystal Caverns. I wasn’t sure why until we killed two named deep within.

The first one dropped a tunic pattern to create T1 RoF gear. This gear can be worn at 92 which pretty much allows you to skip VoA all together. T1 patterns can also be traded, and they sell in the bazaar for 100,000 plat, so I didn’t want to purchase one. I don’t have that much money any more after my crafting experiments.

I was so incredibly excited. I had purchased the legs earlier on in the evening as a treat for dinging 92, and the robe is fantastic with a clickie that returns mana to my group. From there we did a few more instances, I earned a new ring, I purchased a few cheaper pieces of gear from the bazaar, and finally we ended the night with an 11th anniversary group mission that rewarded me with a caster augment. One of my friends, Xoxox also gave me the T1 hat and boot pattern, so after a few hours of being 92 I’m only missing wrist and gloves.

I think a good time was had by all. I’m looking forward to exploring more of RoF, the second part of the expansion launches on April 17th I believe, so people should be busy exploring the new parts then. I still also need to complete a bit of VoA, I need the language at least.

As always, happy gaming, no matter where you find yourself. You can find me in EverQuest these days, as Kameeko on the Drinal server. Feel free to say hello!

Ding 91, Only 9 More to go! #EverQuest

EQ000048Last night we went back to the Demiplane of Blood and finished off the mob that was giving us troubles, and then we attempted Mayong who seems to show up some place in every expansion. Sadly our little group of three was not able to defeat him this time, but maybe next time. We did manage to ease him down to approximately 30% but a pack of wild bats spawned and just absolutely ate my enchanter before I could cast a single root on them. Fun times, none the less.

Aside from attempting Mayong I did manage to ding 91 on my enchanter! That makes her my highest EverQuest character, with only 9 more levels to try to obtain before I hit the current level cap of 100. The last time I dinged 90 was right before Veil of Alaris came out so I barely enjoyed any time at the cap before it was raised to 95. I’m hoping I can make it to 100 before the next expansion rolls around but honestly we’ll just have to see.

I did head off to pick up my spells, they’re vendor sold at rank one without any prerequisites, and at rank 2 you’re required to do tasks to earn them. Rank 3 are raid spells. I haven’t actually explored the expansion much, chances are I can’t handle killing anything in there but we shall see.

Speaking of killing, I did head to Brell’s Rest yesterday to work on my prayer shawl 2.0 – I managed the very first combine. There are many more to go. The enchanter is not exactly the sturdiest of characters to play (which is probably why there are so few of them and why they have to convince others to play with them by giving them experience bonus auras) but never the less she is my favorite character.

Oger is now level 84, just a smidge away from being able to task add with level 100 characters, which should help experience go a bit faster. Apparently we’re supposed to get to 92 so that we can wear T1 gear from Rain of Fear, which is far beyond what we’re currently wearing (House of Thule).

As always, happy gaming, no matter where you find yourself!

Anniversary Tasks Galore #EverQuest

EQ000047It’s anniversary time in EverQuest and has been for almost a month now. That means there are fabled mobs in game, some easier to defeat than others. Some more farmed than others. For the fifth year and upwards there are anniversary tasks, and Zam has a great write up about them. Yesterday I spent the majority of my day working through the 5th and 6th year tasks, having already completed the 11th year raid task (it gives a really nice augment). The 5th and 6th tasks are both collection quests, the first one dealing with old world zones, and the 6th dealing with Kunark. You basically run all over collecting special bits and combining them in a container. I’ve also been hunting down the Bristlebane Party Machine, which travels through various zones once an hour. You get a flag and there are a lot of different locations, so it takes some time to complete this one.

Once that was completed, Elte, Oger, and myself headed to the Feerrott to try to gain some experience. Xoxox is Elte’s berserker and is quite familiar with the zone so we dug ourselves a little niche farming undead gorillas in a corner of the zone. Time flew by and before we knew it Oger had leveled from 80 to 82, and my enchanter is most of the way through 90. There’s still a long way to go before I reach level 100 (the current cap) but I’m working towards it.

It was a great time, and reminded me about what I love with these sorts of games. I enjoy sitting in a corner pulling mobs to the group and wondering if we can handle the adds we’ve gotten. Thankfully since I play an enchanter there was no real risk of dying, but it was still a lot of fun and I think everyone had a good time while we chattered in vent. Once Oger hits 85 we can all complete task adds together and that will help everyone level up even quicker.

As always, happy gaming, no matter where you find yourself!

Sing, my Pretties, SING! #EverQuest

EQ000045Saturday night adventures found Oger, Elte, Nonpoint, and myself in the Demiplane of Blood, a raid from the Depths of Darkhollow expansion. I had never been to this particular raid before, but Elte was confident that we could clear a good portion of it without any issues, even though there were only three of us (and you can’t use mercenary). Oger is sitting at a comfortable level 77 and my enchanter, Kameeko, is still hovering around 90. The first tier was pretty easy and we didn’t have any difficulties. Then we came to The Performer, which is a really unique (and annoying) boss fight.

Basically, there are a handful of NPC in a room. During the ‘fight’ you’ll be helping them out by performing a song. Each NPC will randomly emote something to you in light blue text, and you’ll have to /say the corresponding phrase to whatever it is they’ve told you. In other words the entire raid is going to sing along their own unique phrases. There are 20-30 different phrases that you’ll have a choice of saying, so the easiest way to complete this raid is to hotkey each phrase, and associate it with the corresponding NPC. As an example, Aelfric the Flautist will say Please,  – and you’ll have a phrase to /say in response to that to continue the song. The raid can only get so many phrases wrong before you run out of chances, and while you’re watching your chat box for these phrases your raid (or group in my case) will be protecting the performers from waves of orcs, drachnids, and shadowmanes.

Thankfully Elte had social keys for each of these emotes that we needed to perform, and we could easily load them into our UI – the rest would be up to us (ie: hitting the right emote at the right time). You have to target the NPC and then /say each emote, and you also have to be careful because the performer can be attacked accidentally by yourself. No AOE in other words. I had to mem wipe a few times to fix this.

Once we got started things went pretty well. It’s a long fight, you basically sing along and fight waves for 20 minutes. During the waves a few bosses spawn. I didn’t grab any ‘blockers’ as they’re called, so I was a bit slower than everyone else running through the zone.

Upon zoning in, you will be hit with the AE effects Mire of Crimson Mists and Aura of Crimson Mists. These will hit you every five minutes. In order to negate these effects, you must loot an item from each of the Tier 1 bosses and turn them in to the appropriate quest NPC in the non-instanced Dreadspire Keep. Each turn-in negates the effect by 25%.

Eventually we made our way to Tris Wallow III – which is where we ran into issues and had to stop for the night (also, Roley and Adrianna DeFarge is a long fight, but we had no issues thankfully). I’m not sure of all the mechanics, but it involves healing her during one of her phases, and with only one cleric in the group there was no way we could heal (and cure her) in the time frame allotted. By the end half the group was charmed from not looking away from her gaze, Oger was dead (the joys of being his level), and things were going down hill quickly, so we called it a night.

Still, it was a lot of fun, and I learned a few new things. I’m looking forward to seeing what adventure we find ourselves in next. As always, happy gaming, no matter where you find yourself!

Plane of Time: Fabled Edition #EverQuest

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Last night our rag tag team decided to try to clear Plane of Time, which normally is not that big of a deal but because Fabled is live in EQ at the moment for the anniversary it means that all of the encounters are.. well. Tough. The named mobs were level 90 which means for my enchanter they conned even. For Oger the shadowknight, they were a bright red as he is currently level 70. The rest of the group is level 100 but that doesn’t mean it was any easier to one group the zone.

We did wipe once on Quarm, but Saryrn, Tallon Zek, Terris Thule, Vallon Zek, Bertoxxulous, Cazic Thule, Innoruuk, and Rallos Zek all fell to us without too many issues. Each one dropped one (or more) fabled pieces and almost all of them were upgrades for Oger. It was a great time, and I’m glad we did it. It reminded me of all the reasons that keep me playing EverQuest. The fights were long, and difficult. Poor Oger didn’t live through very many of them. It gave us a great sense of accomplishment even if I didn’t do all that much – although I did help in my own way as I’m an enchanter and can buff everyone up.

Aside from Plane of Time I also managed to reach 250 in fletching. I’m inching my way to 300 in this skill and then that will be 5 / 7 skills completed. That leaves two annoying ones, smithing and pottery. I’ll have to do quite a bit of farming for both I expect, which I actually enjoy.

I set up my house yesterday in-game as well. It doesn’t have nearly as many items as I would like placed in it yet but those will come with time. What it does have is a nice selection of trophies that grant buffs much like guild tribute, except it uses your personal tribute.

I doubt it will be any time soon that I finish my climb to 300 fletching, but that’s what I’m working on for now. Well, that and helping Oger level up, and then hopefully also getting my enchanter on the path to level 100, and of course all sorts of older content that me and Oger enjoy doing.

As always, happy gaming no matter where you find yourself!