I don’t typically post the notes unless it’s a Game Update (big major patches) but there’s some nice fixes going in today, so I figured I may as well (that, and I’m waiting for DOMO to finish patching).
EverQuest 2As a special gift from the developers to you..
The master scroll drop rate in Desert of Flames has been increased to more closely match those of the rest of the game.
The twin dragons in the Pedestal of Sky now drop 3 pieces of fabled armor.
Godking Anuk now drops 3 pieces of fabled armor.
When clearing a filter your last scroll location will be restored.
Collections can be sorted by:
Ready to turn in status (Default)
Name
Level
Category
Progress – sorts by the number of items needed to complete the collection, starting with the smallest number needed. (Does not including ready/completed collections)The harvest supply depot can now hold up to 150 unique harvestables.
The max player / detrimental spell effect icons has been increased from 30 to 45.
The player house window will now display the address of the house below the house name.
Your full house address and location will be shown on the Details tab of the Persona window.
Players who currently own a house will need to enter then exit their house before the data will appear.Also included in this update..
GAMEPLAY
Many of the deity avatars have enhanced damage abilities, and will grow stronger during long fights.
The Pythoness should no longer cast a de-level, and players should be able to obtain Clan Leader powers if they return to a saved instance.
Void Shard and Far Seas Trading Company Tokens are now No Value to prevent accidentally selling them to merchants.
When you /camp to a specific character the client will choose the character on the existing world if that character name exists. (Thank you Blackburrow.Rheem for the feedback!)
The guild bank transaction limit has been modified so you no longer become throttled for an hour.
ITEMS
Swapped the 3 and 5 piece bonuses on the Dauntless void shard set back to their original places.
Raid Armor Sets have been altered to better match progression from Veeshans Peak raid sets. Several of the effects on leggings have been improved.
SPELLS AND COMBAT ARTS
Empowered Essence now enhances Combat Arts granted by achievements.
Displacement and Disruption will no longer refresh themselves while their stoneskins are still in effect.
QUEST JOURNAL
Fixed a bug where all collections would not be sent down to the client if the client returned from being linkdead before the server unloaded their character.
I finished the bards betrayal back over to Troubador, made all of the skills she’d need in adept3 (that’ll have to do for now) and then felt a slight ‘ping’ some where that I had not yet gotten Stargrace to level 80. Stargrace was my ‘main’ a few years ago when I was in a raid guild called Torrent Knights, on the Lucan D’Lere server. I don’t recall if she was actually called Stargrace at the time, I don’t believe so. Since I’ve moved servers a few times I’ve had her name changed (and the wardens, and the templars, and the defilers). I remember doing EoF raids with her, Inner sanctum and Freethinkers Hideout. I was so excited, and I was parsing really well (for that expansion).
Ever since 2006, I’ve been
Yesterday it was time to finish off the set of Frostfell gear for my berserker, Sharatan. The character was level 40 when I started and by the time I finished purchasing a bp, legs, forearms, shoulders, shoes, and gloves she was level 42 and a good portion of the way through it. The gear again is quite an upgrade and it is nice to have a (reasonably) alternative to the mastercrafted I typically put my characters in. The box on the right is Shadowgeist’ main inventory, who I used to complete those icey keep runs. As you can see I’ve managed to collect a huge number of tokens and frozen Popsicle goblins for him – which he has no real use for. So what does that mean for me? A lot of tradeable house items can be purchased from the Frostfell merchant, and so some time between today and January I’ll be using them all up and buying a couple of hand fulls of those items more then likely. Of course since the berserker was level 5 last weekend, and is now 42, I haven’t kept up on her skills. She doesn’t know what vitality is. Her aggression skill is something like 15/220 which means I still have lots and lots of room to work on the character. Thankfully, I can also go borrow a dummy in the Siege guild hall and work a few skills up that way. 