Lots of Wurm Online

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Things have been incredibly busy since the end of August and all of September (of course you know WildStar is going free to play, right?) so I haven’t been doing a lot of gaming. When I do, it’s typically very relaxing games like EVE Online and Wurm Online. In Wurm, my Nahjo priest finally made it to 50 skill which means.. well it means next I need to get to 70. At 50 you start earning gems from prayers though (randomly) so that’s a good thing. Since my channeling skill is already at 60 and there’s not a great deal I need channeling for (you don’t use it for strongwall or for genesis) I’m not going to focus on it that much. My Vynora priest on the other hand needs to gain at least 10 more points (just barely over 61 at the moment) and a few more skills before I’m comfortable with the character.

Meanwhile down at my Southern deed I’ve been working on breeding horses. Not for any particular reason, I don’t need a lot of animals, but I do find it calming and easy work (as is tending my fields). Both deeds are pretty well established now, and I’m wondering if it may not be time to narrow it down to one deed. The downside to that of course is that I have a LOT of supplies up at the Northern deed, and I’m not willing to disband the Southern one which is where my other alliance friends are located. I’m not sure how long it would take me to move everything I own from one deed to another, but I’m guessing it would take more than one corbita loaded with crates. Do I have the patience for that? Probably not. So in the meantime I continue to use my karma to port between the two towns as needed. I really wish there were a faster transportation method, but most players tend to agree that travel is one of the perks of Wurm. I tend to agree – unless you’re playing on Xanadu. That server is just so enormous.

I’ve been thinking of starting up another free to play character and just exploring and seeing what the game is like from a free players point of view. Maybe I’ll do it on a completely different server and see how it goes.

As always, happy gaming no matter where you find yourself!

New Header, New videos

 

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Pictured above is a new header I had designed by Belghast, yay! I’ve been trying to get a new header for my blog that I could use on various social media sites for ages now, but lets face it, my skill in creating these headers is pretty much zip to none. In instances like this instead of getting upset that I can’t create the header myself, I decide to find someone who can. On that same note I’ve also commissioned someone to create a new cartoon-esc avatar for me to also use across social media, so I don’t have to keep using my real picture. Now, why would I do this? It’s for a few reasons. Number one is that I’d like things to be uniform across all of these places. Number two, I’d like to do more streaming on twitch / youtube, and I don’t particularly want or need my real image gracing the pages. It took me a few days to find someone who was willing to give the avatar a try, but I’m confident that I’ll be happy with the results. I’m incredibly happy with the new header for the blog, and I’m looking forward to transitioning that header over to other media over the next week.

Speaking of media, I did do two twitch streams on Saturday. I did a short recap on Wurm Online (where the sound is absolutely horrible, my apologies. If you want you can fast forward past the part that’s playing music so it doesn’t drown out my voice so much) and then another stream later on in the day where I was exploring the Festival of Unity SPLAT event on Antonia Bayle (so much fun). I plan on picking up a new mic before too long, and I’m also picking up a webcam, something I’ve actually never attempted to do in my streams. I would like to make these streams a weekly thing, but that will depend on how busy I am and what games are on my plate. Wurm Online for example is not the most thrilling of games to broadcast unless you’re going out on a hunting trip or are working on terraforming the property.

You can follow my twitch channel if you want to be notified of streaming, or if you’d like to see the videos I’ve made in the past, I have most of them over on my youtube channel. Again I can’t promise that I’ll actually go anywhere with any of this, but it’s a nice fun little hobby on the side, and who knows. Maybe I’ll develop a knack for it over time. In the meantime, I’m incredibly happy to finally have updated my site a bit. After all, it has been 9 years since I started blogging on MmoQuests. It was time for a facelift.

As always, happy gaming, no matter where you find yourself!

Minecraft mods: Mystcraft

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As much as I love exploring the Overworld and the Nether, sometimes I get a bit bored. Especially if I’ve been playing the same world for some time. That’s where Mystcraft comes in. Now, yes, there are lots of other mods that also add worlds and areas to your game, but this is the one I’ve been playing with so that’s what I’m going to talk about. It’s a very simple mod and you don’t need a lot to get started.

I made the basic tools first. I would need a writing desk, a book binder, and an ink mixer. Making ink is pretty easy, a bottle of water and two ink sacs. Then I made a linking book. I found out that this is basically the most important thing ever. You link it to the Overworld, and then when you enter the Ages that you create, you put down a book stand and that book right away so that you can gate back home. Of course you’ll want to make sure you’re in a relatively safe location first, so I tend to take a bunch of bricks with me and build an enclosure before exploring anywhere. Basically you take a whole bunch of pages (which are found in various places in the Overworld, as well as in a library in each age) and then bind those together into a book that becomes your teleportation device to the age. That’s what those books are in the screenshot above. The worlds themselves are a combination of the pages you have put in, and what the game adds on its own. The more of your own pages you put in, the less random stuff the game will put in. You can find pages that control every single aspect of your world, from when the sun rises (or if the sun rises) to what the ground is made out of. Even the colours and weather patterns are mapped out by those pages. The writing table is used to copy pages so that you don’t have to use your hard copies.

The first world I made I had added a few blank pages to fill in the slots so random stuff wouldn’t be added, along with iron blocks. The entire world was filled with areas where I could harvest iron – except the world was also poison if I ever stepped out into the sunlight or the moonlight. Very quick deaths resulted while I figured these things out. Still, I could harvest if I stuck to a tunnel system at least, so that’s what I did. Now there’s no way I’ll ever run out of iron.

The downside to mystcraft is that it’s incredibly random. You might THINK you have created the perfect non-aggro world, but once you get there you discover the air is poison or the ground is corrupted and is being eaten away, or some other downside like acid rain is falling from the sky. Or giant meteors are falling on you.

 

Best video ever.

Doesn’t that look like fun?!
Happy gaming, no matter where you find yourself.

Minecraft Mods: Botania

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The beginning of my little botania set up wasn’t much, it has changed a lot since the screenshot above, but that’s what I started with. Botania is neat, it’s a mod that doesn’t add a lot to the world (to begin with) so you end up making most of the components. What it does add, is 16 types of mystical flowers that you can harvest in the Overworld and then when you plop those into your crafting window they refine into petals. Then you take those petals and make neat stuff with them. I found a few guides online and that’s what I followed for the first portions. Unlike a lot of mods that require me to be some sort of engineer, this one was simple and straightforward. Those mods are really the best for me, I like complexity but I don’t like things that are so complex they make my play session stressful.

The mods I stumbled into are this one in text, and then this series on youtube (finally, a broadcaster I can stand to listen to). First I harvested a whole lot of mystical flowers. Then I turned those into petals. I set  up an outdoor greenhouse with a good amount of space and surrounded it in glass. Stuck a few chests out there, and I was ready to begin. I already had the lexica botania (book that shows you all the recipes) but I can’t remember where I got it from. In any case, you can craft it if you want.

The first thing I made was a petal apothecary. Very simple, it’s just stones and a petal. Filled it with water, and then used white petals and seeds to create a pure daisy. When you plant these and surround them by stone or wood (not cobblestone, not planks) the wood / stone changes into livingwood / livingstone. I collected a bunch of this before moving on.

Then I made a bunch of dayblooms, those are the flowers pictured above. They generate mana when it’s daytime. I found these flowers died off WAY too fast to be worth the effort. Once I had a method of creating a tiny bit of mana, I created two distilled mana pools, and a mana spreader. The mana spreader takes the mana from the flowers and shoots it towards something (like the mana pool). Once the distiller stuffed enough mana in the pool, I dropped the second pool into it, and created a regular mana pool. They store a lot more mana than the distilled ones. Once I had TWO mana pools and enough mana, I created an endoflame and got rid of the dayblooms. The endoflame turns things like blocks of coals and blaze torches into mana. So now I have endoflames shooting mana into a mana spreader, and the mana spreader shoot that mana over to a mana distributor. This block basically just takes the mana and splits it between any pools that are next to it. I wanted one pool dedicated to alchemy, and another pool dedicated to runes. I stuck an alchemy catalyst under one of the pools, and now when I drop things in there from this list it will transform them at a cost of mana. The other thing I created was a runic altar. This one is a bit different, in this one you take things that you have enchanted (like iron ingots, and flower petals) and combine them into runes. Then those runes can be used in combines over at the petal apothecary. That’s where the fun really starts.

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I created a set of manasteel armor, some rings (one stores mana, the other one slowly creates mana), and a weapon. I would create tools, but unfortunately because of the weapon leveling mod I have, base tools are not ‘useable’ tools, they’re only used to craft the next tier. It sucks, but I really like leveling my tools up so I don’t want to get rid of that mod quite yet. I also made a sash that lets me walk up 1 block steps, and created a flower that will create more mystical flowers so I don’t have to hunt all over the place. Finally I created a flower that will fuel my forges that are nearby, and improves the efficiency. Oh, and I made a rod that uses a small amount of mana and creates dirt blocks, and another rod that creates water blocks. Just handy little things like that. It’s not game breaking, and I like that I’ve been able to (somewhat easily) explore the mod and not feel completely overwhelmed.

This is just one of MANY mods included in FeedTheBeastInfinity which is the mod I’m currently playing. I’ll probably make a few more posts explaining the other mods I’ve played with so far, but well there’s that whole “trying to find time” thing that keeps sneaking up. As always, happy gaming, no matter where you find yourself!

Saturday: Video Game Roundup

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I didn’t get that much gaming in this week, but of course we gamers always seem to find a bit of time here and there. Without further wait, here’s what I’ve been up to this week.

Minecraft

Most of this week was spent playing FeedTheBeast Infinity. There are 164 mods in this pack (165 on my server as I added one I really wanted) and it’s got something for pretty much everyone. Instead of setting up a village outdoors as I typically do, I created an enormous house within a rock mountain, and carved out each room. Then as I upgraded my tools and obtained a chisel I customized the home further. The screenshot above is my crafting room. Lots of space. I’ve also created a portal to the Twilight Forest, and to The Nether. There are Runic Dungeons that I haven’t explored yet, and just so much to do. The mod I added includes a way to level up your tools and weapons so that they get better and progress. You have to upgrade them in order, and it’s just a lot of fun to add this level of customization. Of course on the downside my axe for chopping trees now smelts things it hits – and that means wood just instantly turns to coal when I cut down the tree instead of giving me wooden blocks. Had to make a new axe because of that.

WildStar

Closed Beta Testing has begun and so I’ve been spending most of my time on the beta servers sending in bug reports. I copied my character over from live, and have been playing around with all of the new things that have been added. Got a few new pets and some new costumes so far, I’m really looking forward to the game moving to free to play so that more people can experience what an awesome game it is and not get hung up on the monthly price tag.

GuildWars 2

In a surprising turn of events, my mesmer managed to ding level 80 this week. In part due to crafting, and also due to those daily loot boxes you get to open every day. Today when I logged in I was given 2 ‘level’ tokens that let me climb to level 79 instantly. Now I need to finish my personal story, I’m at the level 60 ones now where the giant dragon comes down and things all go crazy for a while. I’m glad that I reached 80, and now I’m debating whether I want to level up another character right away or just continue to do things on the mesmer. I do have a few other level 80 characters but they’re on a different account, so I’m glad I managed to level this one up. I picked up some level 80 gear but now that I’m 80 I have absolutely no idea what I should be working on, aside from finishing off my personal story.

Wurm Online

A few new things have been added to the game, black sheep and some rams. I’ve been working on my priests still which is pretty slow work but I enjoy doing it. I’ve also been breeding more animals and working on meditation which is a really slow skill to try to level up. Right now I have four active accounts, but I expect that will drop down to three before too long. I have a year of premium on my Vynora priest along with my main character, Stargrace, and included a year on my Najho priest. I do have a battery that I’ve been using for the Najho, but I really don’t want to have to pay to keep them all active. That’s one of the downsides of Wurm, you have to pay per character.

That’s it for this week! What has everyone else been playing? Let me know in comments.