PUG Raid Heads to Bonemire #EQ2

First of all, a big huge thank you to the individual who donated to me via the paypal link on the right hand side – it was very kind of you, and I really appreciate it. It’s actually the first time I’ve ever gotten a donation via that link, and after 6 years of running MmoQuests it just made me feel nice. I know I don’t typically write about cutting edge news, or controversial topics, but it made me smile to know that someone else out there appreciated the time I’ve taken to write about my experiences and opinions on the games that I play, so from the bottom of my heart, thank you.

The Antonia Bayle server was bustling this weekend which always leaves me in two different states of mind. Number one, it’s fantastic to see such a healthy population of players – but the public channels tend to bring out the worst of people. Zones were a little crowded, which also of course brings out the worst in people. Thankfully after my many years of gaming I’ve learned to tune most of these things out, and can ignore channels pretty easily. I still join them on Antonia Bayle because I’m always waiting to hear about a guild hosting an older raid – I love to participate in those.

When I heard a call go out for people to join in a Labs raid (a level 70+ raid zone in Bonemire) I eagerly volunteered the services of my swashbuckler. I had never been there with her before and even though none of the loot would have been of any use to me, I was confident that the aa from going would be worth it (and I was right). The raid was amusing. We had a group of level 10’s tagging along for the discovery in each room and for the aa of named (even though they were too low to get experience, aa is still given). Every single time an AoE went off that group would die. There was another group of level 90’s mentored down to 80, and a third group of mid 70’s who were there at a level appropriate range. Loot was NBG (need before greed), and the tank had never been there. These days you can brute force your way through just about every single older raid (there are some exceptions, like Djinn Master’s Prism) and that’s what we did in this instance, full force.

There were deaths, lots of them. I thought that was cute. It was more or less because we room pulled every single encounter, and things like to AoE. Living against that much damage is never a sure thing unless you’re well geared and mentored down (and have an exceptional healer). I think everyone had fun in the end, I didn’t see any complaints at least.

My swashbuckler managed to ding 86 and I’ve spent a few hours flying back and forth between the two public quests in order to obtain gear for 90. I’ve already managed to get myself the fabled bp so far, and 5 other pieces of armor. I believe all I’m missing is the forearms, but a few of my pieces are the lower tier of PQ gear, which I’d like the higher versions of. That, and the fabled weapon. I also managed to win an adornment which was nice. SG is a hit-and-miss type PQ where some times we do really well (last night was a fine example of this) and then other days it’s complete failure and the raid re-sets into a lower version of heroics instead of epics. At least I’ve still managed to win gear this way.

Moving forward I need to finish leveling to 90, and work on those aa. I’d like to finish off my mythical, I need to start (and finish) to speak as a dragon. The quest has changed so that you no longer need to run around Norrath hunting for tablets, but I will still need to visit Nagafen a few times, and I need to speak the language of the giants in order to interact with his body guard. I still love how much EQ2 offers me in terms of game play, there’s so much for me to do.

Happy gaming, no matter where you find yourself!

A Quiet Evening Gaming #EQ2

The little (not quite so little now) swashbuckler is coming along nicely. I had neglected her aa points (she only had 60 of them at level 81) leveling her up, with 18 hours played – but since picking the character back up I’ve switched her aa slider to a 50/50 method that seems to be working well. She’s now sitting at 155 or so, which is well above where I was at. I also managed to gain level 85 yesterday, and I’m inching my way towards 86 so that I can participate in public quests and earn a little gear. On that same note thanks to some helpful guild mates, I finished off the fabled portion of my epic.

My play time was spent going from dungeon to dungeon which I had missed leveling up – and it was a lot of fun. Unrest, Crypt of Valdoon, and instances in Cleft of Rujark all fell easily enough. Since I have 45 free days on my 2nd account I decided to activate it and boxed my 77 fury along for the ride, earning achievements in Sinking Sands and helping to level Ultann’s new illusionist. You may not like EQ2 very much, but in terms of “things to do” it still offers me more then any other game. Whether it’s adventuring, exploring, crafting, harvesting, housing, or something else of my own design (roleplay etc) there’s always a long list of items I want to work on. Next up? Probably those poor neglected Heritage Quests I’ve been putting off. Torrent Knights is about to hit guild level 55 and I’m very excited about that.

Happy gaming, no matter where you find yourself!

Why Be Rude? #EQ2

I’m tired of rude obnoxious people, next time you reply to someone who is trying to help you out – don’t do like this person did. My tell at the top was the first comment I made to the person after replying twice in channels what they were looking for (the rare for level 32 crafted gear).

The Story of Sharatan (RP) – #EQ2

Sharatan Reveur, a swashbuckler from Qeynos. She was the most common, ordinary woman you would have found wandering the streets of the illustrious city, and she knew it. She had no horrible background story to go with her heritage, she had no deep dark secrets buried in her closet (these days it seemed that everyone and their mount was a vampire), she didn’t have any outstanding warrants to her name (that she knew of, at least). She was quiet, kept to herself, and preferred it that way for the most part. Sure there was the odd time where she had peered into the Lion’s Mane Inn and wished that it were her at those tables bustling full of activity, but she knew deep down that after an hour or two of the attention she would grow bored. She spent long hours at the Raven Mythic, an inn that many from Norrath frequented. She sat alone in the center of the room and listened to the going-ons of everyone else around her while none paid her any attention and she was content with that. Content to listen and to learn.

Her parents were wealthy merchants who earned their living in North Qeynos, happily married for over forty years the couple still made people sick with their adoration of each other. Sharatan had no brothers or sisters to speak of, her parents had been satisfied with their one child. Secretly her father had hopped that Sharatan would want to get into the family business, but when she showed absolutely no interest in numbers (or selling things, or interacting with the public) he had accepted  her own decision to visit the local scout guild and move from there.

This early morning she was outside in Elddar Grove, training at the monk dojo. She often spent long hours here moving silently with her daggers strapped to her hips. She moved quietly through her training stances, trying to obtain the sense of flow and smoothness that she saw other swashbucklers move with. She bounced deftly from the balls of her feet up onto her toes, her arms brandished above her head in an imposing move. A grind stretched from ear to ear, after all how could she not smile when she was doing something she loved so much. The only activity she saw this early morning was Slipps, a ratonga, moving from store to store handing out pamphlets about the upcoming Festival of Unity. This would be Sharatan’s first time at the festival, and she was more then a little excited about it. In fact it was all she could think about (besides her training of course) for the past few weeks. She was sure she would meet some interesting people there, and have a fantastic time. After all, what could go wrong?

(( Every so often I like to post a roleplay story about my characters, I do play on Antonia Bayle after all! Sharatan is my 83 swashbuckler who I have been working on as of late. I’m always looking to mentor and do smaller things in game, so if you’re looking for some dps, please don’t hesitate to send me a tell! I am really enjoying playing something that is not support or a healer, it’s very different then my usual branch of character, and coming up with a background story for Sharatan is just a pleasure. As always, happy gaming, no matter where you find yourself! ))

 

The End of My EVEOnline Blog Posts? #EVEOnline

There’s an interesting Devblog post up on EVE that states that CCP is going to charge people $99 a year for the use of applications or services which uses the EVE online Intellectual Property (such as the screen shot I have above) – if you’re making money (or attempting to make money) from where those intellectual property things are. Let me explain better – see that donate icon I have on the right hand side of my site? Yep. That counts. Even though I have never ever gotten a donation from having it there. Notice how I also have google ads on nomadicgamer.com because they are there by default with wordpress? That counts. Even though I don’t see a lick of anything that gets made from google ads.

Needless to say I have a few thoughts about this. Number one, if EVE thinks they can do a better job at promoting their game then the small bloggers and MMO sites out there – then kudos to them. I think they’ve forgotten that a lot of these people who are running ads on sites are their fan base, and word of mouth is a powerful thing. I can understand why they may be thinking this is the best plan of action with things like iOS and android apps that are hitting the market requiring payments – but EVE has allowed players to access their character information without cost from 3rd party apps (EVEmon?) for years now, and if those 3rd party apps are accepting donations I don’t see what the big deal is – and I certainly don’t feel that they should be charged $99 a year to keep those apps running to the public. Here is the part of the post that irked me the most:

  • Will corporation and alliance websites require a commercial license?
  • No, private websites do not need a license. However, if you have an external facing part of the website that uses the EVE IP you will require a non-commercial or a commercial license, depending on your use.
  • Will services for in-game currency require a commercial license?
  • Yes, if you require any sort of payment for your services you will need a commercial license.
  • Will website ads require a commercial license?
  • Yes, for ad-supported websites you will require a commercial license.
  • Will donations require a commercial license?
  • Yes, for donation supported websites you will require a commercial license.
  • Will I be able to charge real life currency for in game services?
  • No, the commercial license does not allow you to charge real life money for any in-game services.

I certainly will NOT be paying $99 a year to make blog posts about the game and include a screen shot here and there simple because I have a donation button. I’m going to retaliate (small time blogger that I am) by not writing about their game at all when this goes live, and they can deal with that instead. I realize I could simply remove any intellectual property of theirs I may have, but as one of the little guys, I have very few options presented to me on ways I can ‘fight back’ when I don’t agree with their decisions.

** Lets say that even though screen shots are considered intellectual property, I am not personally affected – but – you know who is? EVEMon, who I use daily, Battleclinic, who I also use daily, and numerous other 3rd party apps who accept donations of ISK or cash. This is going to hurt ALL of them. If you have an OPTIONAL donation addition to your project, and you use the API or any other intellectual property, you will be affected. There are 28 (at this moment) pages of comments from developers and fans alike, who are trying to speak out against this. **

What are your thoughts about this new ‘service’ being implemented? Be sure to check out the dev blog write up for all the details. They HAVE mentioned that due to comments they will certainly reconsider some things if required, so be sure to make your voice heard.