Bridges Coming to Wurm Online (oh my) #WurmOnline

1468576_687064091312662_1291102745_nI still play on Exodus with Stargrace and Faralithe, and I still have Blesse over on Pristine although that account is currently inactive (just too expensive to keep everyone premium). Today I took a rare sailboat that was donated to me by Yetian (who is staying at my deed while we wait to see if Pristine ever joins the rest of the server clusters ) over to Deliverance to check on my merchant at Puzzle Plaza. I had almost 5 silver waiting on my merchant, so I decided to brave the walk and head from the south coast to the market. Not too bad of a walk, I do have 75 fight skill, but I am also not wearing any armor at the moment, so things tend to hurt (it’s on my list).

Anyhow, the real excitement came when I saw that the developers have been working on new bridges for the game. Above is one of three models they’ve posted so far, the stone one. I do think that their rope and wood bridges also look fantastic, but if you want to see those ones you’ll have to check them out yourself, you can find pictures on facebook, twitter, and the forums (and my G+ profile if you happen to use that). I’m eager to see what people do with these bridges. Will they span servers connecting people together? Will they at least span oceans, and islands? It opens up so much travel potential – of course a lot of that depends on the state of decay and how quickly these bridges may fall apart. Hopefully people using them will do their bit to help repair.

There are also some new torches in the works that are supposed to be ideal for lighting dark areas – like the inside of mines. I’m also excited about this, even with lights my mine is incredibly dark, and some characters rarely ever see the light of day because of all the mining they do.

I managed to finish off a house project that I had started some time ago. I grabbed a bunch of clay on my way home from Deliverance (I haven’t bothered to find out where there is clay close to me on Exodus) and after completing the last 7 remaining walls (20 mortar and 20 bricks each wall) I was able to add the roof. I’m debating adding a second floor but I usually prefer single story homes. We’ll see how adventurous I get.

Aside from that life in Wurm (lately) has been pretty quiet. Until I outfit myself with a bit more armor I haven’t been wandering far from home or exploring. I’m hoping to change that a bit this week perhaps, first I’ll have to stockpile some food and drink and a bandage or two.

As always, happy gaming, no matter where you find yourself!

Wurm Offline & the EverQuest 2 Expansion #WurmOnline #EverQuest2

EQ2_000047I was hoping to get some time in Wurm Online over the weekend, but that was not in the cards. The game has been down for a few days now, dealing with various issues. Hopefully things get fixed before too long but we’ll just have to see. I hope my animals survive and I hope the impact on players is minimal but because Wurm Online is a ‘living world’ I’m not sure what we’ll see when we’re finally able to play.

It has been kept pretty quiet, but the next expansion for EverQuest 2 releases this Tuesday (tomorrow). Tears of Veeshan. I’m excited, but not nearly as much as I have been in the past. I’m looking forward to new crafting quests, and a signature line or two. I’m not really excited about the zones or overland quests themselves after having played through the content in beta, but I think some of that is because I’m already tired of being level 95. The new aa choices don’t excite me since I prefer the almost unlimited choices of EQ1. The 10 year veteran reward is also looming, I believe I have less than a week to go before I can redeem it. This year it is a shadowknight or paladin mercenary. I wish there had been more choices. Not everyone needs a tank mercenary, and not everyone likes to adventure. Still, it is better than nothing, and I congratulate the game on making 9 years. It surprises me some times that I’ve been playing for that long.

There’s a lot of exciting game related things going on lately. The release of the PS4, the XBox One, the new games coming to those consoles, the expansions for EQ2, the information released at BlizzCon, and numerous other game related tidbits that have been released lately. It’s a good time to be a gamer (but perhaps not a good time to be a wallet).

As always, happy gaming, no matter where you find yourself!

It’s Not Always Fair #MMORPG

wurm.20131029.0800As we all learn sooner or later, some times, things are just not fair. This carries over into the MMO world too and can sometimes be a harsh lesson.

Take Wurm Online, for example. A player was banned for cheating not too long ago. Typically this is a zero tolerance policy, if you’re banned for good that’s just the way it is. However, this particular player who was banned happens to be popular on YouTube, and brings new players into the game, so after a few months, they allowed the player back. Other players who were banned were not allowed back, and it was decided that the popularity of this one person was worth any backlash from the loyal player base that they may incur.

Fair? No, of course not.

On a lesser degree, there’s extra-life coming up. Some groups who are quite popular with social media are receiving extra attention from the games that they’ll be streaming, where the little guys who are not quite so popular, are left behind. Even though everyone is raising money for the same cause. This happens quite frequently. I’ve been running my blog for over 7 years now but it’s not a “news” site, it’s just me writing about my adventures in whatever game I happen to be playing. As such, I don’t typically qualify for contests and prizes to give away to readers. Maybe once upon a time, but things have changed as more and more news sites have been created.

Am I a little bitter? Yes, I don’t feel that it’s fair. So what can I do about this feeling I have? Well. The best thing to do (again, for me personally) is to move on and ignore it. Know that I’m doing the best that I can, and as always I’m not doing doing this for any special reason, I write because I love writing. Raising money for extra-life has been a trial in patience this year. I’m incredibly grateful to everyone who has donated and supported me, but it has been much more difficult than previous years of fundraising (this is my first year doing this particular charity, but I have raised money for NaNoWriMo in November and other events over the years). I understand that money is tight, but a small part of me wonders if it’s because with the popularity of Kickstarter and humblebundle, we now “expect” that a reward and prize comes with our “donations”.

Anyhow, just some rambling thoughts this morning – back to our regularly scheduled blog posts!

Raising Clay #WurmOnline

wurm.20130908.1954My deed on Pristine is incredibly peaceful. It is built along the bottom of a cliff, and in order to gain more ‘land’ I’ve been digging dirt off of the mountain and bringing it down below and filling in some of the shore. I had a few reasons for doing this, not only to increase the waterfront property but also to raise some clay that I had on deed but under water. It took a lot of dirt since I couldn’t use the ‘level’ feature, but eventually I managed to raise the tile out of the water, and I now have access to clay. I couldn’t be more pleased.

I also managed to raise my prospecting to 20 which allows me to use the analyze skill on rock shards. This is an incredibly useful feature, it will tell you what sort of ore is nearby under the ground. You can prospect outside on rock to see what lays within but once you’re inside the cave it gets harder. I was finally able to locate the iron I have on deed using this method, yay!

That means I’m basically all set up now. I still have plans for the deed of course, but the necessities are taken care of. I plan on leveling some of the mountain so I can build a house overlooking the water, and perhaps a tree farm for my boat building. I was hoping to purchase a bunch of dirt so I could raise some more tiles out of the water but so far no one has been interested in selling any even after my offer of 3s for delivery. There is still dirt up on the mountain side that I can clear and bring down below, so that’s probably what I will end up doing.

As always, happy gaming, no matter where you find yourself!

Building Up a Deed #WurmOnline

wurm.20130901.2329I haven’t been able to log into FFXIV this weekend, so I didn’t even try after the first day. Instead I spent most of my time in EverQuest and Wurm Online. As you can tell by the screenshot, my deed on the Pristine server is coming along very well. I managed to borrow some iron from a good friend of mine who does not live too far away, and with that, I made a large anvil and a few bits and bobs that I required. An altar so I could sacrifice all of the rares I’ve been getting, a forge, a food storage bin. I also managed to complete my first house. I cleared most of the dirt off of the side of the mountain in order to extend my waterfront area, and I’ve also almost managed to raise the clay out of the water that is on-deed. I’ll need more dirt to finish the rest.

I’m going to be working on leveling the mountain into a shelf so that I can put a house up there, as well as a small tree farm. This will take quite a bit of time, surface mining is a slow and difficult task, but it’s also very neat to be able to shape the world. I’ve been streaming some of my adventures on my twitch channel, so if you’re bored and want to take a peek you can find it over here. Wurm may not be that exciting to watch, but it certainly is pretty (and relaxing).

I’ve also got some plans for my deed over on Exodus, but I’ll talk about those another time. I hope everyone is enjoying their Monday, as always, happy gaming no matter where you find yourself!