Let’s Save the Bees

I love it when video games take real life situations and then bring them into the game – so while I was puzzled that we spent so much time rescuing bees in the latest campaign quest for world of warcraft, I was also pleased that they were bringing attention to the importance of these little flying critters in their own weird round about way.

The paladin is sitting at 684 ilevel, and I guess I’m one of the folks who somehow got their cloak to 714 before it was supposed to, to be honest I have no clue how that even happened, I didn’t do anything except quest, get my cloak, and pick up the cloak on an alt. Somehow that was enough.

I’m thinking I might tip toe into some M+ runs this weekend, I think 684 should be plenty to get started. I haven’t done any M+ in TWW, so why not now. In the meantime I’m not quite done the latest update to the campaign yet, so that’s on my list of things to get done today. As always, happy gaming no matter where you find yourself!

Well That Can’t be Good

The exact moment all three of my colonists died to an ostrich, and then a man in black came along to save the colony so it could continue to move forward.

Shortly after this happened, I got a quest that had a second random person join the colony. Unfortunately after their time with us they decided to betray Dru (the man in black) and attack him. I’m back down to only one colonist. Hopefully Dru can pull it together enough to survive until someone else shows up. At least he doesn’t require much food.

A new Colony is Born

Despite the fact that a LOT of my time is spent over in World of Warcraft, I do still enjoy popping into other games – like RimWorld, which is probably my #3 played game of all time (behind only Wurm Online and Warcraft). I started up a new colony on a desert island last night, and they quickly took over an old chemical factory that was stockpiled with some food, and a lot of chemfuel. This quickly raised the value of my minions, which of course increased the difficulty of any fights headed their way. I didn’t even last an hour before an ostrich (yep, that’s right, the giant bird) came and killed all 3 of my colonists, so the mysterious man in black joined up and kept things going. That’s where I’m currently at.

It’s lovely to have electricity and comfort at the beginning, but as always, it comes with responsibilities.

Gold Making – Week 32 / 2025

Sales have started to slowly pick up again now that 11.2 is here, and I finally got around to leveling up a bunch of pets to 25, and got a few more alts to 80. I treat all the pets that I sell as a level 1 pet even though they’re all level 25. Number one, it helps push them out the door. Number two, I’m using the pet leveling to level up my alts, since it’s really nice and simple. I don’t price them any differently because I’m not using any tokens or anything, and it’s something I would be doing anyway as it’s my preferred method of leveling.

Pets, transmog, and recipes. A lot more pets than normal since I had over 150 to put out there. My banks are still filled with bush chickens looking for homes, I can’t get rid of those fast enough.

As you can see, I don’t do a lot of sales in a week – 61 items sold for just over 2.4 million gold. The items I do tend to sell are sought after by collectors, and I never know when one is going to wander through. It helps that the collector’s bounty has ended, leaving behind a surplus of transmog in its wake. Me? I’m patient. Items will either sell, or they won’t. Each day I just keep reposting until they do. Sometimes I adjust my TSM operations to include a string where as it racks up expires the item also gets discounted, in case it’s just not moving at all. I use this method in particular on overpriced NLA (no longer available) items that have a regional value of 9 million but would never actually sell for that amount. Eventually it drops down to a value that someone is willing to pay.

As always, happy gaming – no matter where you find yourself.