[EVE] Treasureless Space

Some wormhole systems feel haunted before you even finish loading grid.

This one did.

The static crackle of the connection faded behind me as I slipped into the system and launched probes almost immediately. Empty local. Just me, the stars, and whatever secrets the system had decided not to bury properly.

The results came back quickly.

Ten relic sites.

Ten.

I actually blinked at the scanner for a second, convinced I’d misread it. Relic runners dream about chains like this. Somewhere, some explorer would have started hyperventilating. I warped to the first site already imagining intact armor plates, ancient components, maybe one of those absurd cans that makes you feel chosen by fate itself.

The loot was terrible.

Not just bad. Impressively bad. The kind of bad that becomes funny after the third site. Burned-out scraps. Worthless fragments. Containers that practically apologized when I opened them.

By the fifth site I was laughing softly to myself.

By the eighth, I’d started narrating my disappointment aloud to no one in particular.

“Ah yes,” I muttered while cracking another container full of garbage, “the ancient civilization clearly valued melted wiring very highly.”

Still, I kept going.

Because honestly? I was enjoying myself anyway.

The system itself was beautiful in that lonely way wormholes sometimes are. A C6 connection loomed like an open wound in space, dangerous and heavy with possibility. Nearby was a Drifter wormhole, pale and ominous, silently daring someone to make a poor decision.

Not me.

Absolutely not me.

I gave both a respectful amount of distance and continued picking through archaeological disappointment in my little Helios instead.

And somehow, despite the terrible loot, despite the utter lack of profit, I felt content. There’s a kind of peace in solitude when it’s chosen. No fleet chatter. No politics. No urgency beyond the next warp.

Just me, drifting carefully through forgotten ruins while the universe remained impossibly large around me.

In the end, I left the system poorer than I’d hoped and happier than I probably should have been.

Not every expedition needs treasure to feel worthwhile.

Author: Stargrace

Just another gamer with too much time on her hands.

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