Ding Level 80! Instantly. You Win. #WurmOnline #WoW

I couldn’t help but give a little gasp of surprise yesterday (not in a good way). Reading my RSS I discovered that Blizzard has revamped their ‘resurrection’ scroll, you know the item you could send out to recruit your friends to the game. This time 300% experience was not enough, they had to allow those people to instantly move one character to level 80.

Really?

Is that what it has come down to? I don’t want to hear ‘well it’s world of warcraft, what sort of people did you think were playing!’ – because I play the game, and I’ve never in all my time gaming wanted anything like that. What happened to games being about hours of enjoyment and working on a character instead of all of this instant gratification that players seem to be demanding.

It left me feeling incredibly out of the loop, especially with my latest Wurm adventures. I have two premium characters (the cost is so wonderful that I have no issues with this) and I decided that “city” life such as it were, was too ‘easy’ for one of my characters. I packed up her belongings and set out in search of adventure. I found it, too. I’ll be writing about that in a separate post as I didn’t want it cluttered by the rest of the negativity that I’ve mentioned here.

What are your thoughts on instantly leveling up a character? I realize that everyone is entitled to their own method of game play, and it certainly doesn’t affect my way (except there will be a nice influx of people who have no idea how to play a level 80 character) but honestly it’s a method that I can’t even grasp because it’s so far beyond my own realm of personal enjoyment. It honestly baffles me.

 

Thoughts on Staying Power #MMORPG #EQ2 #SWTOR #WoW

 

This post may come off a little negative, but that’s not how it’s intended. I’ve been giving a lot of thought lately to why SWTOR didn’t grab me, or rather, it did, but couldn’t keep me. One of the major issues I had wasn’t really an issue at all, but is just how gamers perceive things. There are a lot of ‘things’ that I’m used to having in games, thanks to those who have been around for 5+ years. I realize it’s incredibly unfair to judge a game that releases today against a game that has been around for many years because after all that game has had time to grow – but – as a gamer, we are not interested in how things were 5 years ago, or how they will be 5 years from now. What we are interested in (and I use the term ‘we’ loosely here before someone throws a fit) is what is available NOW. At this exact moment that we are playing. If I can play a game that offers me 5 things that I really want from my video game, as opposed to a game that offers me 9 things that I really want from my video game, which game do you think I’m going to play? It doesn’t matter how old or how new a game is – in order to KEEP me playing, it’s going to have to appeal to those things on my list, and lets face it, the older games have had more time to work out what those ‘things’ are and to add them.

I feel very strongly that in order to actually compete with games that are 5-10 years old, games that are being released today need to take that progress into account. Dusty made a very good point yesterday regarding SWTOR – if you are leveling alts you can’t simply say “well, I leveled in Balmorra last time, so this time I’ll go to planet X instead.” There’s no alternate rout for you to bring your characters, where as (as an example) in EQ2 if you leveled in Thundering steppes last time, you’re more than welcome to head to Nektulos Forest. Or Butcherblock Mountains. Or do dungeons. In WoW you also have the choice of where to spend your time. In Rift? Not so much. SWTOR? Also not so much. Again this is an unfair comparison and I know it is, because the two later games are much newer, and thus haven’t had the time to add new content – but that’s simply how it is. In order to compete with games that are 5-10 years old, you must think of yourself as one of those games. I realize that there’s only so much manpower a company can dedicate to a game, and I also realize that this is pretty much an impossible task – but for us selfish gamers, that’s how we’re thinking. We’re going to constantly compare any new game to those we have played previously. Those older games have already gotten their hands on us, we’ve already got ties to them – new games need a way to get those hands on us in a MUCH faster way, so that we’ll stay.

When it comes down to it, that’s why SWTOR didn’t have the staying power required for me to keep playing. Were the stories amazing? Sure they were, I loved them. I loved having choices for my characters to make. I experienced very few bugs (personally, I know others have a long list of bugs), and datacrons and exploration were fun. The problem is (aside from the story lines and character choices) I can get those things in any other game on my list, plus more sandbox features which is key to me sticking around in any game. I play alts, they need choices that will be different from my mains. Sure, I can choose a different *story* for them, but they’re basically doing the exact same things (as long as we’re the same factions) as my main, minus the class quests. They’re visiting the same zones, collecting the same datacrons, and when I dislike a zone like Balmorra (those lifts.. that map.. OUCH) I have no alternate rout. Now, maybe game companies have given up on trying to retain players and instead are working to build up their first-time sales, which is completely fine if that’s the way they’re trying to operate. Obviously that’s not how I’d prefer things done but hey I’m not a gaming company trying to make money, I’m just a player.

Anyhow, those were just some of my thoughts on player retention. As always, happy gaming, no matter where you find yourself!

 

Post-Christmas.. Post. #SWTOR #Christmas

My Operative managed to obtain her first space ship last night as I sailed into level 17. This means I also earned a second companion, one I can send out on crafting missions without having to sacrifice my safety. I actually enjoy crafting in SWTOR, even though it’s not very hands on and can take a lot of time if you haven’t earned standing with your crew members.

Santa was very good to me this year. I got a new video card, a Radeon HD 6950, which replaces the two crossfired 4850’s that I was using. There was nothing technically wrong with the cards, I’ve been able to game just fine – but they were INCREDIBLY loud. It felt like a jet was flying overhead any time I started up a game. This new card is a dream, silent, and powerful. I used to use Nvidia cards, but one year I burned through three of them so I switched over and haven’t looked back. I moved all of the settings up to high quality and it runs very well.

I’m still playing WoW despite the lack of posts lately. I’m doing the Twilight dungeons, and this week I won three pieces of gear from the LFRaid tool on my shaman. She had not won a single thing before now, so I’m quite pleased. I have been taking a small break from leveling up the druid, I was a bit burnt out after getting her to level 70. I’m sure I’ll get back to leveling her once the holidays have calmed down.

I hope everyone had a fantastic Christmas, filled with lots of loved ones. As always, happy gaming. No matter where you find yourself.

 

Holiday Events In Our Games of Choice #MMORPG #EQ2 #WoW #Rift #W101 #GW

Hard to believe that today is already December 15th – where does the time go! My apologies for those who may have been trying to access MmoQuests these past few days. My host was hacked and so the site has been less-than-stable while they resolved issues. It looks like everything is a-go now, so I should be able to get back to posting here on a regular basis, so long as something shiny doesn’t come along and distract me along the way.

There are numerous holiday festivals taking place in MMOs this time of year, and I love hearing about them all. A few of my favorites happen in Guild Wars, Wizard 101, EverQuest 2, Rift, and of course World of Warcraft. That by no means lists all of the events out there though, so make sure you take a peek into your GoC (game of choice) and take part in the yearly events (if there are any, not all games have these).

Dragon Flight (my Argent Dawn alliance based guild) managed to take down a few more encounters in some Outlands raids last week. This was quite a feat for us because we’re still only three people (actually, now we’re five, but two of them are too small to participate in these raids). We’ve been doing them for appearance gear and my shaman won herself a pair of neat shoulders that have a graphic of glowing broken up molten infused rocks.

Aside from that I’ve been working on leveling both a DeathKnight and a Druid. The druid managed to grasp on to level 62 tonight, and the DK is 61. I do have a recruit a friend account, so they’ve only got a few hours played if that. While getting to ‘end game’ is not everything, I’ve taken my time and enjoyed the ride on a handful of alts and this time I just wanted to get to Cataclysm content.

In true nomadic gamer style I haven’t really settled on a ‘main’ although I tend to play my shaman more than my other characters. I also spent some time playing Plants vs. Zombie, and Skyrim. The majority of my friends are all playing SWTOR – and it’s been really hard to hold out and not just pre-order the game for myself. In fact, there is a copy in the house, belongs to my other half. He’ll be playing and I can make a character on his account and play while he’s at work to see if the story actually does suck me in as everyone says it will. A few friends have pointed out that Star Wars has very little to do with ‘space’ and has far more to do with fantasy and magic, which is a big point in its favor (for me at least). I even sat down to try to watch the Star Wars movies today, so who knows, give it some time and perhaps that will be my GoC.

In sadder news, Beckett MOG shut its doors today. For those who don’t know I’ve been writing MMO related articles for them for a number of years now, as well as moderating their forums and writing news articles for the web site. They just weren’t pulling in enough money (or so I assume) and in this age of digital media, it’s not a big surprise. I hope that everyone who is now searching for new work (I’m looking at you, Jason) finds the job of their dreams, and I personally am incredibly thankful for the experience I’ve gained while working there.

As always, happy gaming no matter where you find yourself!

 

Changes to the Darkmoon Faire #WoW

The Darkmoon Faire is a topic I actually meant to write about last week, when it was around, but alas time slipped away from me as it so often does and so you’ll have to deal with this post being a few days late. Remember that festival that came at the start of every month and has for years but no one actually participated in? Well, the good folks over at Blizzard finally gave it an overhaul, and boy did they do a fantastic job. The Darkmoon Faire now actually feels like a festival. There is an entire zone dedicated to the happenings now, which you can access by being ported (there are NPC in the capitol cities) or by visiting the front gates:

There is an all-new selection of things to do at the Faire including some awesome new games, loads of quests, and new pets and mounts to collect. Wowwiki.com has a great write up of the new event and if you’re an achievement seeker you’ll find new ones added to your achievement window. I had a blast in the shooting gallery (literally), although I did discover that I’m not very good at the human cannonball. Maybe next month I’ll finally be able to get that bulls-eye.
My favorite part of the faire this year was fishing up a little seahorse that is trapped in a bubble players can drag around as a pet. Of course it does inch me closer towards having 100 companion pets, so I am a bit biased.
If you didn’t check out the faire while it was in town this month, don’t worry, there’s always next month! If you did manage to check it out, what did you think? Is it an improvement over the old version?
As always, happy gaming no matter where you find yourself!