Relic / Data Sites – How To

Most of the time, I have no issue completing data / relic sites – but other times, especially if I’m some place dangerous, I will cherry pick the sites. Here’s my hacking method for those sites.

Scan it down, warp to the site at 100km (cloaked). Since my helios is very fast, I decloak and burn off until I’m 150km (or more) from the nearest can. Then I bookmark that location (also known as a perch). Make sure you’re in a fleet with yourself. I’ll warp to the nearest can, and cargo scan everything. If it has more than 5m in loot, I’ll hack it (leave untagged). Otherwise, I tag it with a 0, and then warp back to the perch. Tagging lets me see in the overview the cans I’ve decided to ignore and the ones that I haven’t done yet. Then I just warp around to the cans with no tags, and hack them.

If I see things on d-scan I’ll either continue hacking or I might warp back to the perch and hang out for a bit and make a judgement call depending on what they’re flying, if I think they’ve brought friends with them, that sort of thing. I also think about the ISK left in the cans, sometimes if I’m not in a huge rush I’ll number them based on the ISK value so I go after the more expensive cans first in case someone pops in.

My ship of choice is still the helios, and I don’t think (for pure hacking) there’s any reason to fly anything else – at least not for me. This little ship is so speedy and costs just pennies compared to what I’m hauling around. It normally takes me a single system to recoup any loss I might experience.

Now I just need to figure out what I’m going to do with all of these blueprints.

Fly your way! o7

The Floodplain Fallacy

The Kinetic Regret hung just outside tether range, cloaked in that familiar pre-fight silence—a silence thick with dread, caffeine, and unspoken regrets about doctrine choices.

Captain Gobbins stood in the situation room, pointer in hand, mug in the other, and a projection of the southern front pulsing over the table like a migraine.

“Well,” he began, “Imperium’s finally done it. They’ve set up shop on the edge of Insmother and are now lovingly punching it in the face. We’ve restaged to our southern border to say hello.”

A low groan rolled across the table. Brin was already halfway through her stim pack.

“We’re both hitting each other’s peripheral regions,” Gobbins continued. “Us, with surgical sig deployments. Them, with the full sledgehammer approach. I’m told that’s called ‘doctrinal identity.’ I call it expensive.”

The map flickered slightly, then zoomed out. Regions lit up like an arcade screen.

“I’ve seen some people refer to these regions as ‘floodplains.’ Cute. But if I catch anyone else saying that, I’m going to throw you into a fleet full of unfit Griffins and walk away.”

Gilthune Aideron raised an eyebrow. “Aren’t you the one who called Tenerifis a ‘lightly scorched buffer zone with delusions of grandeur’?”

Gobbins waved her off. “That was poetry. This is war. Look, not every region’s a crown jewel, but that doesn’t make them disposable. Insmother matters. It’s not just about stalling—it’s about showing up.”

He tapped a flashing system on the map. “The fights have already started. EU timezone? Delve’s on fire. Join the BRO sig if you like long burns and moral superiority. US timezone? Home turf. Most of you will be bleeding on our side of the gate.”

Gilthune leaned over the table. “And other timezones?”

“Scattered. Sporadic. Chaotic. Just the way we hate it.”

A pause. Then the map shifted again, this time highlighting ship silhouettes.

“Let’s talk escalation,” Gobbins said grimly. “We’re slightly outnumbered overall, but we can still pick smart fights. What’s trickier is how we escalate. Caps and supercaps—there’s a bit of a… paradigm issue.”

Gilthune groaned. “Oh no. Not another meta shift.”

“Oh yes,” Gobbins replied. “We built around dreads. We’ve got good dread numbers. We were going to use that to punch up against titan-heavy fleets. But then—surprise!—the last patch turned titans into actual nightmare gods.”

He flicked to the next slide. “Doomsday damage? Up 50%. Tank? Buffed to hell. Fax penalties? Lightly massaged away. It’s like someone at CONCORD said, ‘What if we made the terrifying superweapons even more terrifying, and also cheaper to heal?’”

The lights dimmed ominously as a massive golden silhouette of a Leviathan rotated slowly.

“So yes,” Gobbins said, “while our dread meta was sound a month ago, now we’re back to playing ‘how many titans can you not afford?’ Spoiler: it’s still most of them.”

He took a breath. “Which brings me to: Titans. And why Horde needs more of them. We came up in the 40b dread era. The old alliances got their titans for a fraction of what they cost now—while we were still flying Brutixes and talking about drone bandwidth.”

Gilthune muttered, “I miss when doctrine updates meant changing ammo, not selling organs.”

Gobbins nodded. “Same. But here we are. The focus is shifting. We’re pivoting from dreads to titans—specifically Ragnaroks and Levis. No Avatars, unless you want to look cool and die confused.”

He looked around the room, then fixed his eyes on the back—where, once again, Gallente Citizen 4586793463 was seated with a notepad and a neutral expression. No questions. Just observation.

“Anyway,” Gobbins concluded, “more info on titan building will come next week. Until then: hold the line, defend the south, and stop saying ‘floodplain.’ You’re not hydrologists. You’re capsuleers.”

He turned off the map, leaving only the glow of the room and the soft scribbling of one anonymous journalist.

A Little Deluge

I’ve been using a squall to haul planetary interaction components around high sec, but I wanted something with a little more protection because lately the gate camps have been hot and heavy – so I picked up a Deluge. The biggest difference (besides straight up hitpoints) is that I can warp while cloaked. With the Squall I was using the MWD + Cloak trick each jump, which is fine, but is also quite hands on. The Deluge does haul less than the squall which I also find a bit annoying, but I can deal with that. The high sec static out of my wormhole today happened to be only 5 jumps from my home system, so I decided to take an impromptu trip and brought everything out. Normally I do this just once a week on a specific day, but it’s always nice to take advantage of a close connection.

The Legion expansion released this week, and while I haven’t looked into it that much, I did notice that the AIR Career rewards have been bumped up so that there is an Alpha reward channel and an Omega reward channel. If you had already completed the AIR Career path, you got to retroactively claim all of the goodies, which is pretty nice. My main character is currently sitting on almost 2 million training points because I’m just not sure what I want to spend them on. I do have a skill queue going but nothing in it is essential, so I continue to hold onto those points in case there’s something that comes along that I NEED to get immediately.

I’m not sure what I want to work towards / do in game these days. My signal cartel character can finally fly a Tengu, so I’ve been getting situated with that. I’m currently training all of the subskills and whatever else goes along with that particular ship so I can do it well. My ‘main’ has been able to fly a Tengu for quite a number of years, and it still continues to be one of my favourite ships because it can ‘do it all’ as far as things I enjoy doing in game. Anyway, hopefully I decided what I want to do, and then I can write about it here, we’ll see.

As always, fly your way!