The Floodplain Fallacy

The Kinetic Regret hung just outside tether range, cloaked in that familiar pre-fight silence—a silence thick with dread, caffeine, and unspoken regrets about doctrine choices.

Captain Gobbins stood in the situation room, pointer in hand, mug in the other, and a projection of the southern front pulsing over the table like a migraine.

“Well,” he began, “Imperium’s finally done it. They’ve set up shop on the edge of Insmother and are now lovingly punching it in the face. We’ve restaged to our southern border to say hello.”

A low groan rolled across the table. Brin was already halfway through her stim pack.

“We’re both hitting each other’s peripheral regions,” Gobbins continued. “Us, with surgical sig deployments. Them, with the full sledgehammer approach. I’m told that’s called ‘doctrinal identity.’ I call it expensive.”

The map flickered slightly, then zoomed out. Regions lit up like an arcade screen.

“I’ve seen some people refer to these regions as ‘floodplains.’ Cute. But if I catch anyone else saying that, I’m going to throw you into a fleet full of unfit Griffins and walk away.”

Gilthune Aideron raised an eyebrow. “Aren’t you the one who called Tenerifis a ‘lightly scorched buffer zone with delusions of grandeur’?”

Gobbins waved her off. “That was poetry. This is war. Look, not every region’s a crown jewel, but that doesn’t make them disposable. Insmother matters. It’s not just about stalling—it’s about showing up.”

He tapped a flashing system on the map. “The fights have already started. EU timezone? Delve’s on fire. Join the BRO sig if you like long burns and moral superiority. US timezone? Home turf. Most of you will be bleeding on our side of the gate.”

Gilthune leaned over the table. “And other timezones?”

“Scattered. Sporadic. Chaotic. Just the way we hate it.”

A pause. Then the map shifted again, this time highlighting ship silhouettes.

“Let’s talk escalation,” Gobbins said grimly. “We’re slightly outnumbered overall, but we can still pick smart fights. What’s trickier is how we escalate. Caps and supercaps—there’s a bit of a… paradigm issue.”

Gilthune groaned. “Oh no. Not another meta shift.”

“Oh yes,” Gobbins replied. “We built around dreads. We’ve got good dread numbers. We were going to use that to punch up against titan-heavy fleets. But then—surprise!—the last patch turned titans into actual nightmare gods.”

He flicked to the next slide. “Doomsday damage? Up 50%. Tank? Buffed to hell. Fax penalties? Lightly massaged away. It’s like someone at CONCORD said, ‘What if we made the terrifying superweapons even more terrifying, and also cheaper to heal?’”

The lights dimmed ominously as a massive golden silhouette of a Leviathan rotated slowly.

“So yes,” Gobbins said, “while our dread meta was sound a month ago, now we’re back to playing ‘how many titans can you not afford?’ Spoiler: it’s still most of them.”

He took a breath. “Which brings me to: Titans. And why Horde needs more of them. We came up in the 40b dread era. The old alliances got their titans for a fraction of what they cost now—while we were still flying Brutixes and talking about drone bandwidth.”

Gilthune muttered, “I miss when doctrine updates meant changing ammo, not selling organs.”

Gobbins nodded. “Same. But here we are. The focus is shifting. We’re pivoting from dreads to titans—specifically Ragnaroks and Levis. No Avatars, unless you want to look cool and die confused.”

He looked around the room, then fixed his eyes on the back—where, once again, Gallente Citizen 4586793463 was seated with a notepad and a neutral expression. No questions. Just observation.

“Anyway,” Gobbins concluded, “more info on titan building will come next week. Until then: hold the line, defend the south, and stop saying ‘floodplain.’ You’re not hydrologists. You’re capsuleers.”

He turned off the map, leaving only the glow of the room and the soft scribbling of one anonymous journalist.

A Little Deluge

I’ve been using a squall to haul planetary interaction components around high sec, but I wanted something with a little more protection because lately the gate camps have been hot and heavy – so I picked up a Deluge. The biggest difference (besides straight up hitpoints) is that I can warp while cloaked. With the Squall I was using the MWD + Cloak trick each jump, which is fine, but is also quite hands on. The Deluge does haul less than the squall which I also find a bit annoying, but I can deal with that. The high sec static out of my wormhole today happened to be only 5 jumps from my home system, so I decided to take an impromptu trip and brought everything out. Normally I do this just once a week on a specific day, but it’s always nice to take advantage of a close connection.

The Legion expansion released this week, and while I haven’t looked into it that much, I did notice that the AIR Career rewards have been bumped up so that there is an Alpha reward channel and an Omega reward channel. If you had already completed the AIR Career path, you got to retroactively claim all of the goodies, which is pretty nice. My main character is currently sitting on almost 2 million training points because I’m just not sure what I want to spend them on. I do have a skill queue going but nothing in it is essential, so I continue to hold onto those points in case there’s something that comes along that I NEED to get immediately.

I’m not sure what I want to work towards / do in game these days. My signal cartel character can finally fly a Tengu, so I’ve been getting situated with that. I’m currently training all of the subskills and whatever else goes along with that particular ship so I can do it well. My ‘main’ has been able to fly a Tengu for quite a number of years, and it still continues to be one of my favourite ships because it can ‘do it all’ as far as things I enjoy doing in game. Anyway, hopefully I decided what I want to do, and then I can write about it here, we’ll see.

As always, fly your way!

Moving Items Around

A few weeks ago I needed to move both a tengu and a helios out of nullsec, and the helios had about a billion ISK worth of industry BPO and other smaller bits on them. So I found myself a WH, followed the chain, and jumped out at the first high sec system I stumbled into. Unfortunately it was 19 jumps from my high sec home, but that wasn’t a big deal.

The bigger deal was that there are random ‘lawless’ systems that seem to float around, and they turn regular high sec systems into low sec systems, no concord. I was not about to risk a billion ISK on the gate camp I absolutely knew would be there, so I decided to be patient and wait for the lawless system to change back – they take about one week.

Once it was back to a regular system, I jumped to where I had stashed the helios and the tengu, grabbed the helios since it had the more valuable loot, and jumped effortlessly to my home, everything safe and sound. I noticed that there’s a new POS in my high sec home that offers manufacturing for .05% taxes and I plan on taking advantage of that.

A Wormlife Truce

I mentioned in a previous post that there was some drama going on with the Wormlife freeports, and true to my impartial nature, I stayed completely out of it and just waited for things to either escalate, or pass. I temporarily left the channel for the wormlife freeport that I had been using as my base of operations with my signal cartel character, and was very pleased when a few weeks later this diplomatic cease-fire was announced.

Life in my wormhole returns to normal, and I continue to tend caches and explore about on my own – there have been some new people who moved in, which includes a new structure for industry minded folks, but I have mostly kept to myself so that I didn’t inadvertently break some part of the credo while there was a war going on in system.

I did take some time this week to move my huffing ships back, I left my PI ships in system as I had a pilot for each so it wasn’t that big of a deal.

As always, fly your way! o7